Approximated Cycles in TU-Games
- Autores
- Cesco, Juan
- Año de publicación
- 2015
- Idioma
- inglés
- Tipo de recurso
- documento de conferencia
- Estado
- versión publicada
- Descripción
- Non-balanced TU-games, which are games with empty core, can also be characterized by the existence of certain type of cycles of pre-imputations. A particular sub-class of these cycles is that of maximal U-cycles. They show up in connection with the application of a transfer scheme to games with empty core, although this transfer scheme was originally designed however, to reach a point in the core of a balanced TU-game. While the appearance of one of such cycles is enough to detect the non-balancedness of the game, it is still an open question if every non- balanced game has a maximal U-cycle. The aim of this note is to show, however, that there are always, in non-balanced games, approximated maximal U-cycles sharing with the true maximal U-cycles all their good properties.
Sociedad Argentina de Informática e Investigación Operativa (SADIO) - Materia
-
Ciencias Informáticas
U-cycle
TU-game
Games - Nivel de accesibilidad
- acceso abierto
- Condiciones de uso
- http://creativecommons.org/licenses/by/3.0/
- Repositorio
.jpg)
- Institución
- Universidad Nacional de La Plata
- OAI Identificador
- oai:sedici.unlp.edu.ar:10915/59430
Ver los metadatos del registro completo
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Approximated Cycles in TU-GamesCesco, JuanCiencias InformáticasU-cycleTU-gameGamesNon-balanced TU-games, which are games with empty core, can also be characterized by the existence of certain type of cycles of pre-imputations. A particular sub-class of these cycles is that of maximal U-cycles. They show up in connection with the application of a transfer scheme to games with empty core, although this transfer scheme was originally designed however, to reach a point in the core of a balanced TU-game. While the appearance of one of such cycles is enough to detect the non-balancedness of the game, it is still an open question if every non- balanced game has a maximal U-cycle. The aim of this note is to show, however, that there are always, in non-balanced games, approximated maximal U-cycles sharing with the true maximal U-cycles all their good properties.Sociedad Argentina de Informática e Investigación Operativa (SADIO)2015-09info:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/publishedVersionObjeto de conferenciahttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdf112-117http://sedici.unlp.edu.ar/handle/10915/59430enginfo:eu-repo/semantics/altIdentifier/url/http://44jaiio.sadio.org.ar/sites/default/files/sio112-117.pdfinfo:eu-repo/semantics/altIdentifier/issn/2451-7550info:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by/3.0/Creative Commons Attribution 3.0 Unported (CC BY 3.0)reponame:SEDICI (UNLP)instname:Universidad Nacional de La Platainstacron:UNLP2025-11-05T12:46:56Zoai:sedici.unlp.edu.ar:10915/59430Institucionalhttp://sedici.unlp.edu.ar/Universidad públicaNo correspondehttp://sedici.unlp.edu.ar/oai/snrdalira@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:13292025-11-05 12:46:56.67SEDICI (UNLP) - Universidad Nacional de La Platafalse |
| dc.title.none.fl_str_mv |
Approximated Cycles in TU-Games |
| title |
Approximated Cycles in TU-Games |
| spellingShingle |
Approximated Cycles in TU-Games Cesco, Juan Ciencias Informáticas U-cycle TU-game Games |
| title_short |
Approximated Cycles in TU-Games |
| title_full |
Approximated Cycles in TU-Games |
| title_fullStr |
Approximated Cycles in TU-Games |
| title_full_unstemmed |
Approximated Cycles in TU-Games |
| title_sort |
Approximated Cycles in TU-Games |
| dc.creator.none.fl_str_mv |
Cesco, Juan |
| author |
Cesco, Juan |
| author_facet |
Cesco, Juan |
| author_role |
author |
| dc.subject.none.fl_str_mv |
Ciencias Informáticas U-cycle TU-game Games |
| topic |
Ciencias Informáticas U-cycle TU-game Games |
| dc.description.none.fl_txt_mv |
Non-balanced TU-games, which are games with empty core, can also be characterized by the existence of certain type of cycles of pre-imputations. A particular sub-class of these cycles is that of maximal U-cycles. They show up in connection with the application of a transfer scheme to games with empty core, although this transfer scheme was originally designed however, to reach a point in the core of a balanced TU-game. While the appearance of one of such cycles is enough to detect the non-balancedness of the game, it is still an open question if every non- balanced game has a maximal U-cycle. The aim of this note is to show, however, that there are always, in non-balanced games, approximated maximal U-cycles sharing with the true maximal U-cycles all their good properties. Sociedad Argentina de Informática e Investigación Operativa (SADIO) |
| description |
Non-balanced TU-games, which are games with empty core, can also be characterized by the existence of certain type of cycles of pre-imputations. A particular sub-class of these cycles is that of maximal U-cycles. They show up in connection with the application of a transfer scheme to games with empty core, although this transfer scheme was originally designed however, to reach a point in the core of a balanced TU-game. While the appearance of one of such cycles is enough to detect the non-balancedness of the game, it is still an open question if every non- balanced game has a maximal U-cycle. The aim of this note is to show, however, that there are always, in non-balanced games, approximated maximal U-cycles sharing with the true maximal U-cycles all their good properties. |
| publishDate |
2015 |
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2015-09 |
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info:eu-repo/semantics/conferenceObject info:eu-repo/semantics/publishedVersion Objeto de conferencia http://purl.org/coar/resource_type/c_5794 info:ar-repo/semantics/documentoDeConferencia |
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eng |
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