Design Thinking’s resources for in-situ co-design of mobile games
- Autores
- Challiol, Cecilia; Borrelli, Franco Martín; Mendiburu, Facundo Iván; Rouaux Servat, Candela Mariel; Goin Plexevi, Francisco; Orellano, Diego Hernán; Gomez Torres, Estevan Ricardo; Gordillo, Silvia Ethel
- Año de publicación
- 2019
- Idioma
- inglés
- Tipo de recurso
- documento de conferencia
- Estado
- versión publicada
- Descripción
- Location-based Mobile Games have been growing in popularity in recent years. But these are widely explored only for outdoor spaces, since it has the advantage of using GPS data to obtain the user's current location. There is no unified solution to sense the user’s location in indoor spaces; so, games for these spaces are little explored. The design of Location-based Mobile Games, in many cases, requires the participation of multidisciplinary teams; so, they are co-designed by a group of people. However, there is no clear way of knowing how this codesign should be conducted. The aim of this paper is to propose a conceptual framework for in-situ co-design for indoor spaces on Location-based Mobile Games through the use of Design Thinking's resources. This conceptual framework could help facilitators with this kind of experience to consider what resources can be useful to this task. An experience of in-situ co-design of a Location-based Mobile Game for indoor spaces is presented using the proposed framework. In addition, a discussion is generated in relation to this kind of co-design.
Laboratorio de Investigación y Formación en Informática Avanzada - Materia
-
Ciencias Informáticas
in-situ co-design
location-based mobile games
multidisciplinary teams
authoring tools - Nivel de accesibilidad
- acceso abierto
- Condiciones de uso
- http://creativecommons.org/licenses/by-nc-sa/4.0/
- Repositorio
- Institución
- Universidad Nacional de La Plata
- OAI Identificador
- oai:sedici.unlp.edu.ar:10915/119020
Ver los metadatos del registro completo
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Design Thinking’s resources for in-situ co-design of mobile gamesChalliol, CeciliaBorrelli, Franco MartínMendiburu, Facundo IvánRouaux Servat, Candela MarielGoin Plexevi, FranciscoOrellano, Diego HernánGomez Torres, Estevan RicardoGordillo, Silvia EthelCiencias Informáticasin-situ co-designlocation-based mobile gamesmultidisciplinary teamsauthoring toolsLocation-based Mobile Games have been growing in popularity in recent years. But these are widely explored only for outdoor spaces, since it has the advantage of using GPS data to obtain the user's current location. There is no unified solution to sense the user’s location in indoor spaces; so, games for these spaces are little explored. The design of Location-based Mobile Games, in many cases, requires the participation of multidisciplinary teams; so, they are co-designed by a group of people. However, there is no clear way of knowing how this codesign should be conducted. The aim of this paper is to propose a conceptual framework for in-situ co-design for indoor spaces on Location-based Mobile Games through the use of Design Thinking's resources. This conceptual framework could help facilitators with this kind of experience to consider what resources can be useful to this task. An experience of in-situ co-design of a Location-based Mobile Game for indoor spaces is presented using the proposed framework. In addition, a discussion is generated in relation to this kind of co-design.Laboratorio de Investigación y Formación en Informática Avanzada2019info:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/publishedVersionObjeto de conferenciahttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdfhttp://sedici.unlp.edu.ar/handle/10915/119020enginfo:eu-repo/semantics/altIdentifier/doi/10.1109/INCISCOS49368.2019.00060info:eu-repo/semantics/altIdentifier/hdl/11746/10706info:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc-sa/4.0/Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)reponame:SEDICI (UNLP)instname:Universidad Nacional de La Platainstacron:UNLP2025-09-03T11:00:10Zoai:sedici.unlp.edu.ar:10915/119020Institucionalhttp://sedici.unlp.edu.ar/Universidad públicaNo correspondehttp://sedici.unlp.edu.ar/oai/snrdalira@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:13292025-09-03 11:00:11.2SEDICI (UNLP) - Universidad Nacional de La Platafalse |
dc.title.none.fl_str_mv |
Design Thinking’s resources for in-situ co-design of mobile games |
title |
Design Thinking’s resources for in-situ co-design of mobile games |
spellingShingle |
Design Thinking’s resources for in-situ co-design of mobile games Challiol, Cecilia Ciencias Informáticas in-situ co-design location-based mobile games multidisciplinary teams authoring tools |
title_short |
Design Thinking’s resources for in-situ co-design of mobile games |
title_full |
Design Thinking’s resources for in-situ co-design of mobile games |
title_fullStr |
Design Thinking’s resources for in-situ co-design of mobile games |
title_full_unstemmed |
Design Thinking’s resources for in-situ co-design of mobile games |
title_sort |
Design Thinking’s resources for in-situ co-design of mobile games |
dc.creator.none.fl_str_mv |
Challiol, Cecilia Borrelli, Franco Martín Mendiburu, Facundo Iván Rouaux Servat, Candela Mariel Goin Plexevi, Francisco Orellano, Diego Hernán Gomez Torres, Estevan Ricardo Gordillo, Silvia Ethel |
author |
Challiol, Cecilia |
author_facet |
Challiol, Cecilia Borrelli, Franco Martín Mendiburu, Facundo Iván Rouaux Servat, Candela Mariel Goin Plexevi, Francisco Orellano, Diego Hernán Gomez Torres, Estevan Ricardo Gordillo, Silvia Ethel |
author_role |
author |
author2 |
Borrelli, Franco Martín Mendiburu, Facundo Iván Rouaux Servat, Candela Mariel Goin Plexevi, Francisco Orellano, Diego Hernán Gomez Torres, Estevan Ricardo Gordillo, Silvia Ethel |
author2_role |
author author author author author author author |
dc.subject.none.fl_str_mv |
Ciencias Informáticas in-situ co-design location-based mobile games multidisciplinary teams authoring tools |
topic |
Ciencias Informáticas in-situ co-design location-based mobile games multidisciplinary teams authoring tools |
dc.description.none.fl_txt_mv |
Location-based Mobile Games have been growing in popularity in recent years. But these are widely explored only for outdoor spaces, since it has the advantage of using GPS data to obtain the user's current location. There is no unified solution to sense the user’s location in indoor spaces; so, games for these spaces are little explored. The design of Location-based Mobile Games, in many cases, requires the participation of multidisciplinary teams; so, they are co-designed by a group of people. However, there is no clear way of knowing how this codesign should be conducted. The aim of this paper is to propose a conceptual framework for in-situ co-design for indoor spaces on Location-based Mobile Games through the use of Design Thinking's resources. This conceptual framework could help facilitators with this kind of experience to consider what resources can be useful to this task. An experience of in-situ co-design of a Location-based Mobile Game for indoor spaces is presented using the proposed framework. In addition, a discussion is generated in relation to this kind of co-design. Laboratorio de Investigación y Formación en Informática Avanzada |
description |
Location-based Mobile Games have been growing in popularity in recent years. But these are widely explored only for outdoor spaces, since it has the advantage of using GPS data to obtain the user's current location. There is no unified solution to sense the user’s location in indoor spaces; so, games for these spaces are little explored. The design of Location-based Mobile Games, in many cases, requires the participation of multidisciplinary teams; so, they are co-designed by a group of people. However, there is no clear way of knowing how this codesign should be conducted. The aim of this paper is to propose a conceptual framework for in-situ co-design for indoor spaces on Location-based Mobile Games through the use of Design Thinking's resources. This conceptual framework could help facilitators with this kind of experience to consider what resources can be useful to this task. An experience of in-situ co-design of a Location-based Mobile Game for indoor spaces is presented using the proposed framework. In addition, a discussion is generated in relation to this kind of co-design. |
publishDate |
2019 |
dc.date.none.fl_str_mv |
2019 |
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eng |
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eng |
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http://creativecommons.org/licenses/by-nc-sa/4.0/ Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) |
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