Towards defining a CAVE like system performance evaluation

Autores
Jofré Pasinetti, Nicolás; Rodríguez, Graciela; Alvarado, Yoselie; Fernández, Jacqueline; Guerrero, Roberto A.
Año de publicación
2020
Idioma
inglés
Tipo de recurso
documento de conferencia
Estado
versión publicada
Descripción
One of the main goals of Virtual Reality is to provide immersive environments that take participants away from the real life into a virtual one, this is how Cave Automated Virtual Environment (CAVE) came about many years ago. Nowadays there are many of this kind of room-sized systems providing a superior Virtual Reality experience and are used for research into a wide range of disciplines including archaeology, architecture, art, biology, engineering, geometry, geology, medicine and healthcare, meteorology and physics. Nevertheless, for a good Virtual Reality user experience, it is necessary to have a processing system optimized for visual computing (based on CAVE-related features, Interaction, Application, etc.). In this work we propose an evaluation methodology for our Cave-like multi-VRmedia System. The proposal is based on three generic criteria: Performance, Usability and Relevance. The strategy tries to prove how assertive a system is when it comes to solving a problem.
Workshop: WCGIV – Computación Gráfica, Imágenes y Visualización
Red de Universidades con Carreras en Informática
Materia
Ciencias Informáticas
Virtual reality
CAVE system
Computer graphics
System analysis
CAVE like evaluation
Multidimensional evaluation
Nivel de accesibilidad
acceso abierto
Condiciones de uso
http://creativecommons.org/licenses/by-nc-sa/4.0/
Repositorio
SEDICI (UNLP)
Institución
Universidad Nacional de La Plata
OAI Identificador
oai:sedici.unlp.edu.ar:10915/113278

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network_name_str SEDICI (UNLP)
spelling Towards defining a CAVE like system performance evaluationJofré Pasinetti, NicolásRodríguez, GracielaAlvarado, YoselieFernández, JacquelineGuerrero, Roberto A.Ciencias InformáticasVirtual realityCAVE systemComputer graphicsSystem analysisCAVE like evaluationMultidimensional evaluationOne of the main goals of Virtual Reality is to provide immersive environments that take participants away from the real life into a virtual one, this is how Cave Automated Virtual Environment (CAVE) came about many years ago. Nowadays there are many of this kind of room-sized systems providing a superior Virtual Reality experience and are used for research into a wide range of disciplines including archaeology, architecture, art, biology, engineering, geometry, geology, medicine and healthcare, meteorology and physics. Nevertheless, for a good Virtual Reality user experience, it is necessary to have a processing system optimized for visual computing (based on CAVE-related features, Interaction, Application, etc.). In this work we propose an evaluation methodology for our Cave-like multi-VRmedia System. The proposal is based on three generic criteria: Performance, Usability and Relevance. The strategy tries to prove how assertive a system is when it comes to solving a problem.Workshop: WCGIV – Computación Gráfica, Imágenes y VisualizaciónRed de Universidades con Carreras en Informática2020-10info:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/publishedVersionObjeto de conferenciahttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdf218-228http://sedici.unlp.edu.ar/handle/10915/113278enginfo:eu-repo/semantics/altIdentifier/isbn/978-987-4417-90-9info:eu-repo/semantics/reference/hdl/10915/113243info:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc-sa/4.0/Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)reponame:SEDICI (UNLP)instname:Universidad Nacional de La Platainstacron:UNLP2025-09-29T11:26:24Zoai:sedici.unlp.edu.ar:10915/113278Institucionalhttp://sedici.unlp.edu.ar/Universidad públicaNo correspondehttp://sedici.unlp.edu.ar/oai/snrdalira@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:13292025-09-29 11:26:24.745SEDICI (UNLP) - Universidad Nacional de La Platafalse
dc.title.none.fl_str_mv Towards defining a CAVE like system performance evaluation
title Towards defining a CAVE like system performance evaluation
spellingShingle Towards defining a CAVE like system performance evaluation
Jofré Pasinetti, Nicolás
Ciencias Informáticas
Virtual reality
CAVE system
Computer graphics
System analysis
CAVE like evaluation
Multidimensional evaluation
title_short Towards defining a CAVE like system performance evaluation
title_full Towards defining a CAVE like system performance evaluation
title_fullStr Towards defining a CAVE like system performance evaluation
title_full_unstemmed Towards defining a CAVE like system performance evaluation
title_sort Towards defining a CAVE like system performance evaluation
dc.creator.none.fl_str_mv Jofré Pasinetti, Nicolás
Rodríguez, Graciela
Alvarado, Yoselie
Fernández, Jacqueline
Guerrero, Roberto A.
author Jofré Pasinetti, Nicolás
author_facet Jofré Pasinetti, Nicolás
Rodríguez, Graciela
Alvarado, Yoselie
Fernández, Jacqueline
Guerrero, Roberto A.
author_role author
author2 Rodríguez, Graciela
Alvarado, Yoselie
Fernández, Jacqueline
Guerrero, Roberto A.
author2_role author
author
author
author
dc.subject.none.fl_str_mv Ciencias Informáticas
Virtual reality
CAVE system
Computer graphics
System analysis
CAVE like evaluation
Multidimensional evaluation
topic Ciencias Informáticas
Virtual reality
CAVE system
Computer graphics
System analysis
CAVE like evaluation
Multidimensional evaluation
dc.description.none.fl_txt_mv One of the main goals of Virtual Reality is to provide immersive environments that take participants away from the real life into a virtual one, this is how Cave Automated Virtual Environment (CAVE) came about many years ago. Nowadays there are many of this kind of room-sized systems providing a superior Virtual Reality experience and are used for research into a wide range of disciplines including archaeology, architecture, art, biology, engineering, geometry, geology, medicine and healthcare, meteorology and physics. Nevertheless, for a good Virtual Reality user experience, it is necessary to have a processing system optimized for visual computing (based on CAVE-related features, Interaction, Application, etc.). In this work we propose an evaluation methodology for our Cave-like multi-VRmedia System. The proposal is based on three generic criteria: Performance, Usability and Relevance. The strategy tries to prove how assertive a system is when it comes to solving a problem.
Workshop: WCGIV – Computación Gráfica, Imágenes y Visualización
Red de Universidades con Carreras en Informática
description One of the main goals of Virtual Reality is to provide immersive environments that take participants away from the real life into a virtual one, this is how Cave Automated Virtual Environment (CAVE) came about many years ago. Nowadays there are many of this kind of room-sized systems providing a superior Virtual Reality experience and are used for research into a wide range of disciplines including archaeology, architecture, art, biology, engineering, geometry, geology, medicine and healthcare, meteorology and physics. Nevertheless, for a good Virtual Reality user experience, it is necessary to have a processing system optimized for visual computing (based on CAVE-related features, Interaction, Application, etc.). In this work we propose an evaluation methodology for our Cave-like multi-VRmedia System. The proposal is based on three generic criteria: Performance, Usability and Relevance. The strategy tries to prove how assertive a system is when it comes to solving a problem.
publishDate 2020
dc.date.none.fl_str_mv 2020-10
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dc.language.none.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv info:eu-repo/semantics/altIdentifier/isbn/978-987-4417-90-9
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http://creativecommons.org/licenses/by-nc-sa/4.0/
Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)
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rights_invalid_str_mv http://creativecommons.org/licenses/by-nc-sa/4.0/
Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)
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218-228
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