Improving Radiance simulation workflow with process of anti-aliasing and tone-mapping to enhance users’ experience in VR environments
- Autores
- Monteoliva, Juan Manuel; Bellia, Laura; Fragliasso, Francesca; Pattini, Andrea Elvira
- Año de publicación
- 2023
- Idioma
- inglés
- Tipo de recurso
- documento de conferencia
- Estado
- versión publicada
- Descripción
- Recently, the use of VR is developing and spreading to be used for different applications: among them the evaluation of luminous environments and their characteristics by potential occupants for visual comfort assessment. Here, an improved simulation workflow based on Radiance use is presented to enhance the visualization quality in lower resolution VR HMDs devices and consequently users’ immersion experience. The method is based on the use of equirectangular projection, digital signal anti-aliasing processing and tone-mapping trough ‘normtiff’ Radiance command. Results demonstrate that the method increases the photo- realism of the model, improving users’ experience.
Fil: Monteoliva, Juan Manuel. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Mendoza. Instituto de Ambiente, Hábitat y Energía; Argentina
Fil: Bellia, Laura. Università degli Studi di Napoli Federico II; Italia
Fil: Fragliasso, Francesca. Università degli Studi di Napoli Federico II; Italia
Fil: Pattini, Andrea Elvira. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Mendoza. Instituto de Ambiente, Hábitat y Energía; Argentina
18th International Conference of the International Building Performance Simulation Association
Shangai
China
International Building Simulation Performance Association - Materia
-
LIGHTING
VIRTUAL REALITY
RENDERING
ANTI-ALIASING - Nivel de accesibilidad
- acceso abierto
- Condiciones de uso
- https://creativecommons.org/licenses/by-nc-sa/2.5/ar/
- Repositorio
- Institución
- Consejo Nacional de Investigaciones Científicas y Técnicas
- OAI Identificador
- oai:ri.conicet.gov.ar:11336/234923
Ver los metadatos del registro completo
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Improving Radiance simulation workflow with process of anti-aliasing and tone-mapping to enhance users’ experience in VR environmentsMonteoliva, Juan ManuelBellia, LauraFragliasso, FrancescaPattini, Andrea ElviraLIGHTINGVIRTUAL REALITYRENDERINGANTI-ALIASINGhttps://purl.org/becyt/ford/2.11https://purl.org/becyt/ford/2Recently, the use of VR is developing and spreading to be used for different applications: among them the evaluation of luminous environments and their characteristics by potential occupants for visual comfort assessment. Here, an improved simulation workflow based on Radiance use is presented to enhance the visualization quality in lower resolution VR HMDs devices and consequently users’ immersion experience. The method is based on the use of equirectangular projection, digital signal anti-aliasing processing and tone-mapping trough ‘normtiff’ Radiance command. Results demonstrate that the method increases the photo- realism of the model, improving users’ experience.Fil: Monteoliva, Juan Manuel. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Mendoza. Instituto de Ambiente, Hábitat y Energía; ArgentinaFil: Bellia, Laura. Università degli Studi di Napoli Federico II; ItaliaFil: Fragliasso, Francesca. Università degli Studi di Napoli Federico II; ItaliaFil: Pattini, Andrea Elvira. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Mendoza. Instituto de Ambiente, Hábitat y Energía; Argentina18th International Conference of the International Building Performance Simulation AssociationShangaiChinaInternational Building Simulation Performance AssociationInternational Building Performance Simulation Association2023info:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/conferenceObjectConferenciaJournalhttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdfapplication/pdfapplication/pdfhttp://hdl.handle.net/11336/234923Improving Radiance simulation workflow with process of anti-aliasing and tone-mapping to enhance users’ experience in VR environments; 18th International Conference of the International Building Performance Simulation Association; Shangai; China; 2023; 0125-01322522-2708CONICET DigitalCONICETenginfo:eu-repo/semantics/altIdentifier/url/https://publications.ibpsa.org/conference/paper/?id=bs2023_1210info:eu-repo/semantics/altIdentifier/doi/10.26868/25222708.2023.1210Internacionalinfo:eu-repo/semantics/openAccesshttps://creativecommons.org/licenses/by-nc-sa/2.5/ar/reponame:CONICET Digital (CONICET)instname:Consejo Nacional de Investigaciones Científicas y Técnicas2025-09-29T09:50:59Zoai:ri.conicet.gov.ar:11336/234923instacron:CONICETInstitucionalhttp://ri.conicet.gov.ar/Organismo científico-tecnológicoNo correspondehttp://ri.conicet.gov.ar/oai/requestdasensio@conicet.gov.ar; lcarlino@conicet.gov.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:34982025-09-29 09:50:59.526CONICET Digital (CONICET) - Consejo Nacional de Investigaciones Científicas y Técnicasfalse |
dc.title.none.fl_str_mv |
Improving Radiance simulation workflow with process of anti-aliasing and tone-mapping to enhance users’ experience in VR environments |
title |
Improving Radiance simulation workflow with process of anti-aliasing and tone-mapping to enhance users’ experience in VR environments |
spellingShingle |
Improving Radiance simulation workflow with process of anti-aliasing and tone-mapping to enhance users’ experience in VR environments Monteoliva, Juan Manuel LIGHTING VIRTUAL REALITY RENDERING ANTI-ALIASING |
title_short |
Improving Radiance simulation workflow with process of anti-aliasing and tone-mapping to enhance users’ experience in VR environments |
title_full |
Improving Radiance simulation workflow with process of anti-aliasing and tone-mapping to enhance users’ experience in VR environments |
title_fullStr |
Improving Radiance simulation workflow with process of anti-aliasing and tone-mapping to enhance users’ experience in VR environments |
title_full_unstemmed |
Improving Radiance simulation workflow with process of anti-aliasing and tone-mapping to enhance users’ experience in VR environments |
title_sort |
Improving Radiance simulation workflow with process of anti-aliasing and tone-mapping to enhance users’ experience in VR environments |
dc.creator.none.fl_str_mv |
Monteoliva, Juan Manuel Bellia, Laura Fragliasso, Francesca Pattini, Andrea Elvira |
author |
Monteoliva, Juan Manuel |
author_facet |
Monteoliva, Juan Manuel Bellia, Laura Fragliasso, Francesca Pattini, Andrea Elvira |
author_role |
author |
author2 |
Bellia, Laura Fragliasso, Francesca Pattini, Andrea Elvira |
author2_role |
author author author |
dc.subject.none.fl_str_mv |
LIGHTING VIRTUAL REALITY RENDERING ANTI-ALIASING |
topic |
LIGHTING VIRTUAL REALITY RENDERING ANTI-ALIASING |
purl_subject.fl_str_mv |
https://purl.org/becyt/ford/2.11 https://purl.org/becyt/ford/2 |
dc.description.none.fl_txt_mv |
Recently, the use of VR is developing and spreading to be used for different applications: among them the evaluation of luminous environments and their characteristics by potential occupants for visual comfort assessment. Here, an improved simulation workflow based on Radiance use is presented to enhance the visualization quality in lower resolution VR HMDs devices and consequently users’ immersion experience. The method is based on the use of equirectangular projection, digital signal anti-aliasing processing and tone-mapping trough ‘normtiff’ Radiance command. Results demonstrate that the method increases the photo- realism of the model, improving users’ experience. Fil: Monteoliva, Juan Manuel. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Mendoza. Instituto de Ambiente, Hábitat y Energía; Argentina Fil: Bellia, Laura. Università degli Studi di Napoli Federico II; Italia Fil: Fragliasso, Francesca. Università degli Studi di Napoli Federico II; Italia Fil: Pattini, Andrea Elvira. Consejo Nacional de Investigaciones Científicas y Técnicas. Centro Científico Tecnológico Conicet - Mendoza. Instituto de Ambiente, Hábitat y Energía; Argentina 18th International Conference of the International Building Performance Simulation Association Shangai China International Building Simulation Performance Association |
description |
Recently, the use of VR is developing and spreading to be used for different applications: among them the evaluation of luminous environments and their characteristics by potential occupants for visual comfort assessment. Here, an improved simulation workflow based on Radiance use is presented to enhance the visualization quality in lower resolution VR HMDs devices and consequently users’ immersion experience. The method is based on the use of equirectangular projection, digital signal anti-aliasing processing and tone-mapping trough ‘normtiff’ Radiance command. Results demonstrate that the method increases the photo- realism of the model, improving users’ experience. |
publishDate |
2023 |
dc.date.none.fl_str_mv |
2023 |
dc.type.none.fl_str_mv |
info:eu-repo/semantics/publishedVersion info:eu-repo/semantics/conferenceObject Conferencia Journal http://purl.org/coar/resource_type/c_5794 info:ar-repo/semantics/documentoDeConferencia |
status_str |
publishedVersion |
format |
conferenceObject |
dc.identifier.none.fl_str_mv |
http://hdl.handle.net/11336/234923 Improving Radiance simulation workflow with process of anti-aliasing and tone-mapping to enhance users’ experience in VR environments; 18th International Conference of the International Building Performance Simulation Association; Shangai; China; 2023; 0125-0132 2522-2708 CONICET Digital CONICET |
url |
http://hdl.handle.net/11336/234923 |
identifier_str_mv |
Improving Radiance simulation workflow with process of anti-aliasing and tone-mapping to enhance users’ experience in VR environments; 18th International Conference of the International Building Performance Simulation Association; Shangai; China; 2023; 0125-0132 2522-2708 CONICET Digital CONICET |
dc.language.none.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
info:eu-repo/semantics/altIdentifier/url/https://publications.ibpsa.org/conference/paper/?id=bs2023_1210 info:eu-repo/semantics/altIdentifier/doi/10.26868/25222708.2023.1210 |
dc.rights.none.fl_str_mv |
info:eu-repo/semantics/openAccess https://creativecommons.org/licenses/by-nc-sa/2.5/ar/ |
eu_rights_str_mv |
openAccess |
rights_invalid_str_mv |
https://creativecommons.org/licenses/by-nc-sa/2.5/ar/ |
dc.format.none.fl_str_mv |
application/pdf application/pdf application/pdf |
dc.coverage.none.fl_str_mv |
Internacional |
dc.publisher.none.fl_str_mv |
International Building Performance Simulation Association |
publisher.none.fl_str_mv |
International Building Performance Simulation Association |
dc.source.none.fl_str_mv |
reponame:CONICET Digital (CONICET) instname:Consejo Nacional de Investigaciones Científicas y Técnicas |
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CONICET Digital (CONICET) |
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CONICET Digital (CONICET) |
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Consejo Nacional de Investigaciones Científicas y Técnicas |
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CONICET Digital (CONICET) - Consejo Nacional de Investigaciones Científicas y Técnicas |
repository.mail.fl_str_mv |
dasensio@conicet.gov.ar; lcarlino@conicet.gov.ar |
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13.070432 |