Rethinking Paleolithic Visual Culture throughout immersive technology: The site "Cueva de las Manos" as a virtual "Denkraum" (Patagonia, Argentina)

Autores
Gutiérrez de Angelis, Marina; Winckler, Greta; Bruno, Paula; Guarini, Aurelia del Carmen
Año de publicación
2020
Idioma
inglés
Tipo de recurso
artículo
Estado
versión publicada
Descripción
The discussion about the concepts of cave art and painting settled the basis of the project in the archaeological site of Cueva de las Manos in Argentina. The team use the immersive technology of VR and the 360° video as a methodology to explore visuality understood as a corporal act. Our hypothesis maintains that the concept of ?aesthetic experience? is not exclusively artistic, in its modern sense. The immersive medium allows the users to experience in the Cave, as a Virtual Denkraum, the spatial and cinematic sensoriality of the image, that poses open questions, instead of the need to decode meaning in the pictures.
Fil: Gutiérrez de Angelis, Marina. Universidad de Buenos Aires. Facultad de Filosofía y Letras. Instituto de Ciencias Antropológicas; Argentina
Fil: Winckler, Greta. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina. Universidad de Buenos Aires. Facultad de Filosofía y Letras. Instituto de Ciencias Antropológicas; Argentina
Fil: Bruno, Paula. Universidad de Buenos Aires. Facultad de Filosofía y Letras; Argentina
Fil: Guarini, Aurelia del Carmen. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina. Universidad de Buenos Aires. Facultad de Filosofía y Letras. Instituto de Ciencias Antropológicas; Argentina
Materia
VISUAL
IMMERSIVE
PALEOLITHIC
VIRTUAL
Nivel de accesibilidad
acceso abierto
Condiciones de uso
https://creativecommons.org/licenses/by-nc-nd/2.5/ar/
Repositorio
CONICET Digital (CONICET)
Institución
Consejo Nacional de Investigaciones Científicas y Técnicas
OAI Identificador
oai:ri.conicet.gov.ar:11336/168949

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spelling Rethinking Paleolithic Visual Culture throughout immersive technology: The site "Cueva de las Manos" as a virtual "Denkraum" (Patagonia, Argentina)Gutiérrez de Angelis, MarinaWinckler, GretaBruno, PaulaGuarini, Aurelia del CarmenVISUALIMMERSIVEPALEOLITHICVIRTUALhttps://purl.org/becyt/ford/5.9https://purl.org/becyt/ford/5The discussion about the concepts of cave art and painting settled the basis of the project in the archaeological site of Cueva de las Manos in Argentina. The team use the immersive technology of VR and the 360° video as a methodology to explore visuality understood as a corporal act. Our hypothesis maintains that the concept of ?aesthetic experience? is not exclusively artistic, in its modern sense. The immersive medium allows the users to experience in the Cave, as a Virtual Denkraum, the spatial and cinematic sensoriality of the image, that poses open questions, instead of the need to decode meaning in the pictures.Fil: Gutiérrez de Angelis, Marina. Universidad de Buenos Aires. Facultad de Filosofía y Letras. Instituto de Ciencias Antropológicas; ArgentinaFil: Winckler, Greta. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina. Universidad de Buenos Aires. Facultad de Filosofía y Letras. Instituto de Ciencias Antropológicas; ArgentinaFil: Bruno, Paula. Universidad de Buenos Aires. Facultad de Filosofía y Letras; ArgentinaFil: Guarini, Aurelia del Carmen. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina. Universidad de Buenos Aires. Facultad de Filosofía y Letras. Instituto de Ciencias Antropológicas; ArgentinaWidok. Foundation for Visual Culture2020-05info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionhttp://purl.org/coar/resource_type/c_6501info:ar-repo/semantics/articuloapplication/pdfapplication/pdfhttp://hdl.handle.net/11336/168949Gutiérrez de Angelis, Marina; Winckler, Greta; Bruno, Paula; Guarini, Aurelia del Carmen; Rethinking Paleolithic Visual Culture throughout immersive technology: The site "Cueva de las Manos" as a virtual "Denkraum" (Patagonia, Argentina); Widok. Foundation for Visual Culture; View; 25; 5-2020; 1-262300-200XCONICET DigitalCONICETenginfo:eu-repo/semantics/altIdentifier/url/https://www.pismowidok.org/en/archive/2019/25-present-history/rethinking-paleolithic-visual-cultureinfo:eu-repo/semantics/altIdentifier/doi/10.36854/widok/2019.25.2081info:eu-repo/semantics/openAccesshttps://creativecommons.org/licenses/by-nc-nd/2.5/ar/reponame:CONICET Digital (CONICET)instname:Consejo Nacional de Investigaciones Científicas y Técnicas2025-10-22T11:28:20Zoai:ri.conicet.gov.ar:11336/168949instacron:CONICETInstitucionalhttp://ri.conicet.gov.ar/Organismo científico-tecnológicoNo correspondehttp://ri.conicet.gov.ar/oai/requestdasensio@conicet.gov.ar; lcarlino@conicet.gov.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:34982025-10-22 11:28:20.385CONICET Digital (CONICET) - Consejo Nacional de Investigaciones Científicas y Técnicasfalse
dc.title.none.fl_str_mv Rethinking Paleolithic Visual Culture throughout immersive technology: The site "Cueva de las Manos" as a virtual "Denkraum" (Patagonia, Argentina)
title Rethinking Paleolithic Visual Culture throughout immersive technology: The site "Cueva de las Manos" as a virtual "Denkraum" (Patagonia, Argentina)
spellingShingle Rethinking Paleolithic Visual Culture throughout immersive technology: The site "Cueva de las Manos" as a virtual "Denkraum" (Patagonia, Argentina)
Gutiérrez de Angelis, Marina
VISUAL
IMMERSIVE
PALEOLITHIC
VIRTUAL
title_short Rethinking Paleolithic Visual Culture throughout immersive technology: The site "Cueva de las Manos" as a virtual "Denkraum" (Patagonia, Argentina)
title_full Rethinking Paleolithic Visual Culture throughout immersive technology: The site "Cueva de las Manos" as a virtual "Denkraum" (Patagonia, Argentina)
title_fullStr Rethinking Paleolithic Visual Culture throughout immersive technology: The site "Cueva de las Manos" as a virtual "Denkraum" (Patagonia, Argentina)
title_full_unstemmed Rethinking Paleolithic Visual Culture throughout immersive technology: The site "Cueva de las Manos" as a virtual "Denkraum" (Patagonia, Argentina)
title_sort Rethinking Paleolithic Visual Culture throughout immersive technology: The site "Cueva de las Manos" as a virtual "Denkraum" (Patagonia, Argentina)
dc.creator.none.fl_str_mv Gutiérrez de Angelis, Marina
Winckler, Greta
Bruno, Paula
Guarini, Aurelia del Carmen
author Gutiérrez de Angelis, Marina
author_facet Gutiérrez de Angelis, Marina
Winckler, Greta
Bruno, Paula
Guarini, Aurelia del Carmen
author_role author
author2 Winckler, Greta
Bruno, Paula
Guarini, Aurelia del Carmen
author2_role author
author
author
dc.subject.none.fl_str_mv VISUAL
IMMERSIVE
PALEOLITHIC
VIRTUAL
topic VISUAL
IMMERSIVE
PALEOLITHIC
VIRTUAL
purl_subject.fl_str_mv https://purl.org/becyt/ford/5.9
https://purl.org/becyt/ford/5
dc.description.none.fl_txt_mv The discussion about the concepts of cave art and painting settled the basis of the project in the archaeological site of Cueva de las Manos in Argentina. The team use the immersive technology of VR and the 360° video as a methodology to explore visuality understood as a corporal act. Our hypothesis maintains that the concept of ?aesthetic experience? is not exclusively artistic, in its modern sense. The immersive medium allows the users to experience in the Cave, as a Virtual Denkraum, the spatial and cinematic sensoriality of the image, that poses open questions, instead of the need to decode meaning in the pictures.
Fil: Gutiérrez de Angelis, Marina. Universidad de Buenos Aires. Facultad de Filosofía y Letras. Instituto de Ciencias Antropológicas; Argentina
Fil: Winckler, Greta. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina. Universidad de Buenos Aires. Facultad de Filosofía y Letras. Instituto de Ciencias Antropológicas; Argentina
Fil: Bruno, Paula. Universidad de Buenos Aires. Facultad de Filosofía y Letras; Argentina
Fil: Guarini, Aurelia del Carmen. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina. Universidad de Buenos Aires. Facultad de Filosofía y Letras. Instituto de Ciencias Antropológicas; Argentina
description The discussion about the concepts of cave art and painting settled the basis of the project in the archaeological site of Cueva de las Manos in Argentina. The team use the immersive technology of VR and the 360° video as a methodology to explore visuality understood as a corporal act. Our hypothesis maintains that the concept of ?aesthetic experience? is not exclusively artistic, in its modern sense. The immersive medium allows the users to experience in the Cave, as a Virtual Denkraum, the spatial and cinematic sensoriality of the image, that poses open questions, instead of the need to decode meaning in the pictures.
publishDate 2020
dc.date.none.fl_str_mv 2020-05
dc.type.none.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
http://purl.org/coar/resource_type/c_6501
info:ar-repo/semantics/articulo
format article
status_str publishedVersion
dc.identifier.none.fl_str_mv http://hdl.handle.net/11336/168949
Gutiérrez de Angelis, Marina; Winckler, Greta; Bruno, Paula; Guarini, Aurelia del Carmen; Rethinking Paleolithic Visual Culture throughout immersive technology: The site "Cueva de las Manos" as a virtual "Denkraum" (Patagonia, Argentina); Widok. Foundation for Visual Culture; View; 25; 5-2020; 1-26
2300-200X
CONICET Digital
CONICET
url http://hdl.handle.net/11336/168949
identifier_str_mv Gutiérrez de Angelis, Marina; Winckler, Greta; Bruno, Paula; Guarini, Aurelia del Carmen; Rethinking Paleolithic Visual Culture throughout immersive technology: The site "Cueva de las Manos" as a virtual "Denkraum" (Patagonia, Argentina); Widok. Foundation for Visual Culture; View; 25; 5-2020; 1-26
2300-200X
CONICET Digital
CONICET
dc.language.none.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv info:eu-repo/semantics/altIdentifier/url/https://www.pismowidok.org/en/archive/2019/25-present-history/rethinking-paleolithic-visual-culture
info:eu-repo/semantics/altIdentifier/doi/10.36854/widok/2019.25.2081
dc.rights.none.fl_str_mv info:eu-repo/semantics/openAccess
https://creativecommons.org/licenses/by-nc-nd/2.5/ar/
eu_rights_str_mv openAccess
rights_invalid_str_mv https://creativecommons.org/licenses/by-nc-nd/2.5/ar/
dc.format.none.fl_str_mv application/pdf
application/pdf
dc.publisher.none.fl_str_mv Widok. Foundation for Visual Culture
publisher.none.fl_str_mv Widok. Foundation for Visual Culture
dc.source.none.fl_str_mv reponame:CONICET Digital (CONICET)
instname:Consejo Nacional de Investigaciones Científicas y Técnicas
reponame_str CONICET Digital (CONICET)
collection CONICET Digital (CONICET)
instname_str Consejo Nacional de Investigaciones Científicas y Técnicas
repository.name.fl_str_mv CONICET Digital (CONICET) - Consejo Nacional de Investigaciones Científicas y Técnicas
repository.mail.fl_str_mv dasensio@conicet.gov.ar; lcarlino@conicet.gov.ar
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