Analyzing the design of Student Play, an educational module of Agent Socialmetric

Autores
Kuz, Antonieta; Giandini, Roxana Silvia
Año de publicación
2017
Idioma
inglés
Tipo de recurso
documento de conferencia
Estado
versión publicada
Descripción
Currently, the incorporation of Information and Communication Technologies (ICT) into the educational process allows seeing the same from different dimensions. The educational software as an instructional support integrates the contents from a didactic and adapted to the teaching as a fundamental part in the environment of the society of the knowledge and the information. Seeking to deepen the relationship between teachers and students in the courtly context, we have developed a web tool called Agent SocialMetric based on two research areas, social networks and interface conversational agents. Integrating to Agent SocialMetric we extends the tool with a module called Student Play which is responsible for establishing interactive games for students to educate in values, through various interface conversational software agents. In the present research we present the tool and analyzing design considerations that we have taken into account. Finally, we will present the conclusions related to this compilation work.
XVI Workshop Tecnología Informática Aplicada en Educación (WTIAE).
Red de Universidades con Carreras en Informática (RedUNCI)
Materia
Ciencias Informáticas
Diseño
software didáctico
Agent SocialMetric
Student Play
Nivel de accesibilidad
acceso abierto
Condiciones de uso
http://creativecommons.org/licenses/by-nc-sa/4.0/
Repositorio
SEDICI (UNLP)
Institución
Universidad Nacional de La Plata
OAI Identificador
oai:sedici.unlp.edu.ar:10915/63530

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spelling Analyzing the design of Student Play, an educational module of Agent SocialmetricKuz, AntonietaGiandini, Roxana SilviaCiencias InformáticasDiseñosoftware didácticoAgent SocialMetricStudent PlayCurrently, the incorporation of Information and Communication Technologies (ICT) into the educational process allows seeing the same from different dimensions. The educational software as an instructional support integrates the contents from a didactic and adapted to the teaching as a fundamental part in the environment of the society of the knowledge and the information. Seeking to deepen the relationship between teachers and students in the courtly context, we have developed a web tool called Agent SocialMetric based on two research areas, social networks and interface conversational agents. Integrating to Agent SocialMetric we extends the tool with a module called Student Play which is responsible for establishing interactive games for students to educate in values, through various interface conversational software agents. In the present research we present the tool and analyzing design considerations that we have taken into account. Finally, we will present the conclusions related to this compilation work.XVI Workshop Tecnología Informática Aplicada en Educación (WTIAE).Red de Universidades con Carreras en Informática (RedUNCI)2017-10info:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/publishedVersionObjeto de conferenciahttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdf247-256http://sedici.unlp.edu.ar/handle/10915/63530enginfo:eu-repo/semantics/altIdentifier/isbn/978-950-34-1539-9info:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc-sa/4.0/Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)reponame:SEDICI (UNLP)instname:Universidad Nacional de La Platainstacron:UNLP2025-09-29T11:08:25Zoai:sedici.unlp.edu.ar:10915/63530Institucionalhttp://sedici.unlp.edu.ar/Universidad públicaNo correspondehttp://sedici.unlp.edu.ar/oai/snrdalira@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:13292025-09-29 11:08:25.752SEDICI (UNLP) - Universidad Nacional de La Platafalse
dc.title.none.fl_str_mv Analyzing the design of Student Play, an educational module of Agent Socialmetric
title Analyzing the design of Student Play, an educational module of Agent Socialmetric
spellingShingle Analyzing the design of Student Play, an educational module of Agent Socialmetric
Kuz, Antonieta
Ciencias Informáticas
Diseño
software didáctico
Agent SocialMetric
Student Play
title_short Analyzing the design of Student Play, an educational module of Agent Socialmetric
title_full Analyzing the design of Student Play, an educational module of Agent Socialmetric
title_fullStr Analyzing the design of Student Play, an educational module of Agent Socialmetric
title_full_unstemmed Analyzing the design of Student Play, an educational module of Agent Socialmetric
title_sort Analyzing the design of Student Play, an educational module of Agent Socialmetric
dc.creator.none.fl_str_mv Kuz, Antonieta
Giandini, Roxana Silvia
author Kuz, Antonieta
author_facet Kuz, Antonieta
Giandini, Roxana Silvia
author_role author
author2 Giandini, Roxana Silvia
author2_role author
dc.subject.none.fl_str_mv Ciencias Informáticas
Diseño
software didáctico
Agent SocialMetric
Student Play
topic Ciencias Informáticas
Diseño
software didáctico
Agent SocialMetric
Student Play
dc.description.none.fl_txt_mv Currently, the incorporation of Information and Communication Technologies (ICT) into the educational process allows seeing the same from different dimensions. The educational software as an instructional support integrates the contents from a didactic and adapted to the teaching as a fundamental part in the environment of the society of the knowledge and the information. Seeking to deepen the relationship between teachers and students in the courtly context, we have developed a web tool called Agent SocialMetric based on two research areas, social networks and interface conversational agents. Integrating to Agent SocialMetric we extends the tool with a module called Student Play which is responsible for establishing interactive games for students to educate in values, through various interface conversational software agents. In the present research we present the tool and analyzing design considerations that we have taken into account. Finally, we will present the conclusions related to this compilation work.
XVI Workshop Tecnología Informática Aplicada en Educación (WTIAE).
Red de Universidades con Carreras en Informática (RedUNCI)
description Currently, the incorporation of Information and Communication Technologies (ICT) into the educational process allows seeing the same from different dimensions. The educational software as an instructional support integrates the contents from a didactic and adapted to the teaching as a fundamental part in the environment of the society of the knowledge and the information. Seeking to deepen the relationship between teachers and students in the courtly context, we have developed a web tool called Agent SocialMetric based on two research areas, social networks and interface conversational agents. Integrating to Agent SocialMetric we extends the tool with a module called Student Play which is responsible for establishing interactive games for students to educate in values, through various interface conversational software agents. In the present research we present the tool and analyzing design considerations that we have taken into account. Finally, we will present the conclusions related to this compilation work.
publishDate 2017
dc.date.none.fl_str_mv 2017-10
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dc.rights.none.fl_str_mv info:eu-repo/semantics/openAccess
http://creativecommons.org/licenses/by-nc-sa/4.0/
Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)
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247-256
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