Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost Sensors
- Autores
- Soulier, Kevin; Selzer, Matías Nicolás; Larrea, Martín Leonardo
- Año de publicación
- 2016
- Idioma
- inglés
- Tipo de recurso
- documento de conferencia
- Estado
- versión publicada
- Descripción
- In recent years, Augmented Reality has become a very popular topic, both as a research and commercial field. This trend has originated with the use of mobile devices as computational core and display. The appearance of virtual objects and their interaction with the real world is a key element in the success of an Augmented Reality software. A common issue in this type of software is the visual inconsistency between the virtual and real objects due to wrong illumination. Although illumination is a common research topic in Computer Graphics, few studies have been made about real time estimation of illumination direction. In this work we present a low-cost approach to detect the direction of the environment illumination, allowing the illumination of virtual objects according to the real light of the ambient, improving the integration of the scene. Our solution is open-source, based on Arduino hardware and the presented system was developed on Android.
XIV Workshop Computación Gráfica, Imágenes y Visualización (WCGIV).
Red de Universidades con Carreras en Informática (RedUNCI) - Materia
-
Ciencias Informáticas
human computer interaction
Artificial, augmented, and virtual realities
arduino
Real time - Nivel de accesibilidad
- acceso abierto
- Condiciones de uso
- http://creativecommons.org/licenses/by-nc-sa/4.0/
- Repositorio
- Institución
- Universidad Nacional de La Plata
- OAI Identificador
- oai:sedici.unlp.edu.ar:10915/55786
Ver los metadatos del registro completo
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Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost SensorsSoulier, KevinSelzer, Matías NicolásLarrea, Martín LeonardoCiencias Informáticashuman computer interactionArtificial, augmented, and virtual realitiesarduinoReal timeIn recent years, Augmented Reality has become a very popular topic, both as a research and commercial field. This trend has originated with the use of mobile devices as computational core and display. The appearance of virtual objects and their interaction with the real world is a key element in the success of an Augmented Reality software. A common issue in this type of software is the visual inconsistency between the virtual and real objects due to wrong illumination. Although illumination is a common research topic in Computer Graphics, few studies have been made about real time estimation of illumination direction. In this work we present a low-cost approach to detect the direction of the environment illumination, allowing the illumination of virtual objects according to the real light of the ambient, improving the integration of the scene. Our solution is open-source, based on Arduino hardware and the presented system was developed on Android.XIV Workshop Computación Gráfica, Imágenes y Visualización (WCGIV).Red de Universidades con Carreras en Informática (RedUNCI)2016-10info:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/publishedVersionObjeto de conferenciahttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdf232-240http://sedici.unlp.edu.ar/handle/10915/55786enginfo:eu-repo/semantics/reference/hdl/10915/55718info:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc-sa/4.0/Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)reponame:SEDICI (UNLP)instname:Universidad Nacional de La Platainstacron:UNLP2025-09-29T11:05:48Zoai:sedici.unlp.edu.ar:10915/55786Institucionalhttp://sedici.unlp.edu.ar/Universidad públicaNo correspondehttp://sedici.unlp.edu.ar/oai/snrdalira@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:13292025-09-29 11:05:49.097SEDICI (UNLP) - Universidad Nacional de La Platafalse |
dc.title.none.fl_str_mv |
Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost Sensors |
title |
Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost Sensors |
spellingShingle |
Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost Sensors Soulier, Kevin Ciencias Informáticas human computer interaction Artificial, augmented, and virtual realities arduino Real time |
title_short |
Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost Sensors |
title_full |
Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost Sensors |
title_fullStr |
Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost Sensors |
title_full_unstemmed |
Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost Sensors |
title_sort |
Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost Sensors |
dc.creator.none.fl_str_mv |
Soulier, Kevin Selzer, Matías Nicolás Larrea, Martín Leonardo |
author |
Soulier, Kevin |
author_facet |
Soulier, Kevin Selzer, Matías Nicolás Larrea, Martín Leonardo |
author_role |
author |
author2 |
Selzer, Matías Nicolás Larrea, Martín Leonardo |
author2_role |
author author |
dc.subject.none.fl_str_mv |
Ciencias Informáticas human computer interaction Artificial, augmented, and virtual realities arduino Real time |
topic |
Ciencias Informáticas human computer interaction Artificial, augmented, and virtual realities arduino Real time |
dc.description.none.fl_txt_mv |
In recent years, Augmented Reality has become a very popular topic, both as a research and commercial field. This trend has originated with the use of mobile devices as computational core and display. The appearance of virtual objects and their interaction with the real world is a key element in the success of an Augmented Reality software. A common issue in this type of software is the visual inconsistency between the virtual and real objects due to wrong illumination. Although illumination is a common research topic in Computer Graphics, few studies have been made about real time estimation of illumination direction. In this work we present a low-cost approach to detect the direction of the environment illumination, allowing the illumination of virtual objects according to the real light of the ambient, improving the integration of the scene. Our solution is open-source, based on Arduino hardware and the presented system was developed on Android. XIV Workshop Computación Gráfica, Imágenes y Visualización (WCGIV). Red de Universidades con Carreras en Informática (RedUNCI) |
description |
In recent years, Augmented Reality has become a very popular topic, both as a research and commercial field. This trend has originated with the use of mobile devices as computational core and display. The appearance of virtual objects and their interaction with the real world is a key element in the success of an Augmented Reality software. A common issue in this type of software is the visual inconsistency between the virtual and real objects due to wrong illumination. Although illumination is a common research topic in Computer Graphics, few studies have been made about real time estimation of illumination direction. In this work we present a low-cost approach to detect the direction of the environment illumination, allowing the illumination of virtual objects according to the real light of the ambient, improving the integration of the scene. Our solution is open-source, based on Arduino hardware and the presented system was developed on Android. |
publishDate |
2016 |
dc.date.none.fl_str_mv |
2016-10 |
dc.type.none.fl_str_mv |
info:eu-repo/semantics/conferenceObject info:eu-repo/semantics/publishedVersion Objeto de conferencia http://purl.org/coar/resource_type/c_5794 info:ar-repo/semantics/documentoDeConferencia |
format |
conferenceObject |
status_str |
publishedVersion |
dc.identifier.none.fl_str_mv |
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dc.language.none.fl_str_mv |
eng |
language |
eng |
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dc.rights.none.fl_str_mv |
info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by-nc-sa/4.0/ Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) |
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openAccess |
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http://creativecommons.org/licenses/by-nc-sa/4.0/ Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) |
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application/pdf 232-240 |
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