Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost Sensors

Autores
Soulier, Kevin; Selzer, Matías Nicolás; Larrea, Martín Leonardo
Año de publicación
2016
Idioma
inglés
Tipo de recurso
documento de conferencia
Estado
versión publicada
Descripción
In recent years, Augmented Reality has become a very popular topic, both as a research and commercial field. This trend has originated with the use of mobile devices as computational core and display. The appearance of virtual objects and their interaction with the real world is a key element in the success of an Augmented Reality software. A common issue in this type of software is the visual inconsistency between the virtual and real objects due to wrong illumination. Although illumination is a common research topic in Computer Graphics, few studies have been made about real time estimation of illumination direction. In this work we present a low-cost approach to detect the direction of the environment illumination, allowing the illumination of virtual objects according to the real light of the ambient, improving the integration of the scene. Our solution is open-source, based on Arduino hardware and the presented system was developed on Android.
XIV Workshop Computación Gráfica, Imágenes y Visualización (WCGIV).
Red de Universidades con Carreras en Informática (RedUNCI)
Materia
Ciencias Informáticas
human computer interaction
Artificial, augmented, and virtual realities
arduino
Real time
Nivel de accesibilidad
acceso abierto
Condiciones de uso
http://creativecommons.org/licenses/by-nc-sa/4.0/
Repositorio
SEDICI (UNLP)
Institución
Universidad Nacional de La Plata
OAI Identificador
oai:sedici.unlp.edu.ar:10915/55786

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spelling Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost SensorsSoulier, KevinSelzer, Matías NicolásLarrea, Martín LeonardoCiencias Informáticashuman computer interactionArtificial, augmented, and virtual realitiesarduinoReal timeIn recent years, Augmented Reality has become a very popular topic, both as a research and commercial field. This trend has originated with the use of mobile devices as computational core and display. The appearance of virtual objects and their interaction with the real world is a key element in the success of an Augmented Reality software. A common issue in this type of software is the visual inconsistency between the virtual and real objects due to wrong illumination. Although illumination is a common research topic in Computer Graphics, few studies have been made about real time estimation of illumination direction. In this work we present a low-cost approach to detect the direction of the environment illumination, allowing the illumination of virtual objects according to the real light of the ambient, improving the integration of the scene. Our solution is open-source, based on Arduino hardware and the presented system was developed on Android.XIV Workshop Computación Gráfica, Imágenes y Visualización (WCGIV).Red de Universidades con Carreras en Informática (RedUNCI)2016-10info:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/publishedVersionObjeto de conferenciahttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdf232-240http://sedici.unlp.edu.ar/handle/10915/55786enginfo:eu-repo/semantics/reference/hdl/10915/55718info:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc-sa/4.0/Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)reponame:SEDICI (UNLP)instname:Universidad Nacional de La Platainstacron:UNLP2025-09-29T11:05:48Zoai:sedici.unlp.edu.ar:10915/55786Institucionalhttp://sedici.unlp.edu.ar/Universidad públicaNo correspondehttp://sedici.unlp.edu.ar/oai/snrdalira@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:13292025-09-29 11:05:49.097SEDICI (UNLP) - Universidad Nacional de La Platafalse
dc.title.none.fl_str_mv Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost Sensors
title Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost Sensors
spellingShingle Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost Sensors
Soulier, Kevin
Ciencias Informáticas
human computer interaction
Artificial, augmented, and virtual realities
arduino
Real time
title_short Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost Sensors
title_full Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost Sensors
title_fullStr Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost Sensors
title_full_unstemmed Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost Sensors
title_sort Real-Time Estimation of Illumination Direction for Augmented Reality with Low-Cost Sensors
dc.creator.none.fl_str_mv Soulier, Kevin
Selzer, Matías Nicolás
Larrea, Martín Leonardo
author Soulier, Kevin
author_facet Soulier, Kevin
Selzer, Matías Nicolás
Larrea, Martín Leonardo
author_role author
author2 Selzer, Matías Nicolás
Larrea, Martín Leonardo
author2_role author
author
dc.subject.none.fl_str_mv Ciencias Informáticas
human computer interaction
Artificial, augmented, and virtual realities
arduino
Real time
topic Ciencias Informáticas
human computer interaction
Artificial, augmented, and virtual realities
arduino
Real time
dc.description.none.fl_txt_mv In recent years, Augmented Reality has become a very popular topic, both as a research and commercial field. This trend has originated with the use of mobile devices as computational core and display. The appearance of virtual objects and their interaction with the real world is a key element in the success of an Augmented Reality software. A common issue in this type of software is the visual inconsistency between the virtual and real objects due to wrong illumination. Although illumination is a common research topic in Computer Graphics, few studies have been made about real time estimation of illumination direction. In this work we present a low-cost approach to detect the direction of the environment illumination, allowing the illumination of virtual objects according to the real light of the ambient, improving the integration of the scene. Our solution is open-source, based on Arduino hardware and the presented system was developed on Android.
XIV Workshop Computación Gráfica, Imágenes y Visualización (WCGIV).
Red de Universidades con Carreras en Informática (RedUNCI)
description In recent years, Augmented Reality has become a very popular topic, both as a research and commercial field. This trend has originated with the use of mobile devices as computational core and display. The appearance of virtual objects and their interaction with the real world is a key element in the success of an Augmented Reality software. A common issue in this type of software is the visual inconsistency between the virtual and real objects due to wrong illumination. Although illumination is a common research topic in Computer Graphics, few studies have been made about real time estimation of illumination direction. In this work we present a low-cost approach to detect the direction of the environment illumination, allowing the illumination of virtual objects according to the real light of the ambient, improving the integration of the scene. Our solution is open-source, based on Arduino hardware and the presented system was developed on Android.
publishDate 2016
dc.date.none.fl_str_mv 2016-10
dc.type.none.fl_str_mv info:eu-repo/semantics/conferenceObject
info:eu-repo/semantics/publishedVersion
Objeto de conferencia
http://purl.org/coar/resource_type/c_5794
info:ar-repo/semantics/documentoDeConferencia
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dc.language.none.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv info:eu-repo/semantics/reference/hdl/10915/55718
dc.rights.none.fl_str_mv info:eu-repo/semantics/openAccess
http://creativecommons.org/licenses/by-nc-sa/4.0/
Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)
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rights_invalid_str_mv http://creativecommons.org/licenses/by-nc-sa/4.0/
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232-240
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