Estimating Illumination Direction for Augmented Reality in Real-Time by using Low-Cost Sensors
- Autores
- Soulier, Kevin E.; Selzer, Matías Nicolás; Larrea, Martín Leonardo
- Año de publicación
- 2017
- Idioma
- inglés
- Tipo de recurso
- artículo
- Estado
- versión publicada
- Descripción
- In recent years, Augmented Reality has become a very popular topic, both as a research and commercial field. This trend has originated with the use of mobile devices as computational core and display. The appearance of virtual objects and their interaction with the real world is a key element in the success of an Augmented Reality software. A common issue in this type of software is the visual inconsistency between the virtual and real objects due to wrong illumination. Although illumination is a common research topic in Computer Graphics, few studies have been made about real time estimation of illumination direction. In this work we present a low-cost approach to detect the direction of the environment illumination, allowing the illumination of virtual objects according to the real light of the ambient, improving the integration of the scene. Our solution is open-source, based on Arduino hardware and the presented system was developed on Android.
Facultad de Informática - Materia
-
Ciencias Informáticas
Arduino
Interfaz Usuario-Computador
Artificial, augmented, and virtual realities
Android - Nivel de accesibilidad
- acceso abierto
- Condiciones de uso
- http://creativecommons.org/licenses/by/4.0/
- Repositorio
- Institución
- Universidad Nacional de La Plata
- OAI Identificador
- oai:sedici.unlp.edu.ar:10915/62944
Ver los metadatos del registro completo
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Estimating Illumination Direction for Augmented Reality in Real-Time by using Low-Cost SensorsSoulier, Kevin E.Selzer, Matías NicolásLarrea, Martín LeonardoCiencias InformáticasArduinoInterfaz Usuario-ComputadorArtificial, augmented, and virtual realitiesAndroidIn recent years, Augmented Reality has become a very popular topic, both as a research and commercial field. This trend has originated with the use of mobile devices as computational core and display. The appearance of virtual objects and their interaction with the real world is a key element in the success of an Augmented Reality software. A common issue in this type of software is the visual inconsistency between the virtual and real objects due to wrong illumination. Although illumination is a common research topic in Computer Graphics, few studies have been made about real time estimation of illumination direction. In this work we present a low-cost approach to detect the direction of the environment illumination, allowing the illumination of virtual objects according to the real light of the ambient, improving the integration of the scene. Our solution is open-source, based on Arduino hardware and the presented system was developed on Android.Facultad de Informática2017-10info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionArticulohttp://purl.org/coar/resource_type/c_6501info:ar-repo/semantics/articuloapplication/pdf149-153http://sedici.unlp.edu.ar/handle/10915/62944enginfo:eu-repo/semantics/altIdentifier/url/http://journal.info.unlp.edu.ar/wp-content/uploads/2017/10/JCST-45-Paper-8.pdfinfo:eu-repo/semantics/altIdentifier/issn/1666-6038info:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by/4.0/Creative Commons Attribution 4.0 International (CC BY 4.0)reponame:SEDICI (UNLP)instname:Universidad Nacional de La Platainstacron:UNLP2025-09-29T11:08:14Zoai:sedici.unlp.edu.ar:10915/62944Institucionalhttp://sedici.unlp.edu.ar/Universidad públicaNo correspondehttp://sedici.unlp.edu.ar/oai/snrdalira@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:13292025-09-29 11:08:15.201SEDICI (UNLP) - Universidad Nacional de La Platafalse |
dc.title.none.fl_str_mv |
Estimating Illumination Direction for Augmented Reality in Real-Time by using Low-Cost Sensors |
title |
Estimating Illumination Direction for Augmented Reality in Real-Time by using Low-Cost Sensors |
spellingShingle |
Estimating Illumination Direction for Augmented Reality in Real-Time by using Low-Cost Sensors Soulier, Kevin E. Ciencias Informáticas Arduino Interfaz Usuario-Computador Artificial, augmented, and virtual realities Android |
title_short |
Estimating Illumination Direction for Augmented Reality in Real-Time by using Low-Cost Sensors |
title_full |
Estimating Illumination Direction for Augmented Reality in Real-Time by using Low-Cost Sensors |
title_fullStr |
Estimating Illumination Direction for Augmented Reality in Real-Time by using Low-Cost Sensors |
title_full_unstemmed |
Estimating Illumination Direction for Augmented Reality in Real-Time by using Low-Cost Sensors |
title_sort |
Estimating Illumination Direction for Augmented Reality in Real-Time by using Low-Cost Sensors |
dc.creator.none.fl_str_mv |
Soulier, Kevin E. Selzer, Matías Nicolás Larrea, Martín Leonardo |
author |
Soulier, Kevin E. |
author_facet |
Soulier, Kevin E. Selzer, Matías Nicolás Larrea, Martín Leonardo |
author_role |
author |
author2 |
Selzer, Matías Nicolás Larrea, Martín Leonardo |
author2_role |
author author |
dc.subject.none.fl_str_mv |
Ciencias Informáticas Arduino Interfaz Usuario-Computador Artificial, augmented, and virtual realities Android |
topic |
Ciencias Informáticas Arduino Interfaz Usuario-Computador Artificial, augmented, and virtual realities Android |
dc.description.none.fl_txt_mv |
In recent years, Augmented Reality has become a very popular topic, both as a research and commercial field. This trend has originated with the use of mobile devices as computational core and display. The appearance of virtual objects and their interaction with the real world is a key element in the success of an Augmented Reality software. A common issue in this type of software is the visual inconsistency between the virtual and real objects due to wrong illumination. Although illumination is a common research topic in Computer Graphics, few studies have been made about real time estimation of illumination direction. In this work we present a low-cost approach to detect the direction of the environment illumination, allowing the illumination of virtual objects according to the real light of the ambient, improving the integration of the scene. Our solution is open-source, based on Arduino hardware and the presented system was developed on Android. Facultad de Informática |
description |
In recent years, Augmented Reality has become a very popular topic, both as a research and commercial field. This trend has originated with the use of mobile devices as computational core and display. The appearance of virtual objects and their interaction with the real world is a key element in the success of an Augmented Reality software. A common issue in this type of software is the visual inconsistency between the virtual and real objects due to wrong illumination. Although illumination is a common research topic in Computer Graphics, few studies have been made about real time estimation of illumination direction. In this work we present a low-cost approach to detect the direction of the environment illumination, allowing the illumination of virtual objects according to the real light of the ambient, improving the integration of the scene. Our solution is open-source, based on Arduino hardware and the presented system was developed on Android. |
publishDate |
2017 |
dc.date.none.fl_str_mv |
2017-10 |
dc.type.none.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion Articulo http://purl.org/coar/resource_type/c_6501 info:ar-repo/semantics/articulo |
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article |
status_str |
publishedVersion |
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http://sedici.unlp.edu.ar/handle/10915/62944 |
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dc.language.none.fl_str_mv |
eng |
language |
eng |
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info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by/4.0/ Creative Commons Attribution 4.0 International (CC BY 4.0) |
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openAccess |
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http://creativecommons.org/licenses/by/4.0/ Creative Commons Attribution 4.0 International (CC BY 4.0) |
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