Intersections between design, health and sustainability: the case of wearables

Autores
Canetti, Rocío Belén; Monacchi, María Celina; Di Marco, Victoria; Díaz, Lucía
Año de publicación
2023
Idioma
español castellano
Tipo de recurso
artículo
Estado
versión publicada
Descripción
Within the framework of the GIDSu project, we wonder where sustainable design will mutate considering the paths in socio-technical and transition innovation. In the area of Health and Medicine we locate the field of wearables; an emerging scenario that uses complex productsservices- systems interconnected to various actors through IoT. This expanding market presents some barriers that complicate its adoption. Among them the concern regarding how to project wearables in terms of sustainable development and how to design the experience to ensure their widespread use. The objective of this work is to survey the cases of wearables that exist today in the field of health at a global level and characterize this sample. For that, concepts of Design for transition and Experience Design are taken up. Two sets of cases of interest were identified: wearables with user-centered design, associated with sport and well-being; and another of wearables with an expanded or human-centered design, with an expanded vision of the health service and some first approaches tending to a human-centered design.
En el marco del proyecto GIDSu, nos preguntamos hacia dónde mutará el diseño sustentable considerando los derroteros en innovación socio-técnica y de transición. En el área de Salud y Medicina ubicamos el campo de los wearables; un escenario emergente que se vale de productos-servicios-sistemas complejos interconectados a diversos actores mediante IoT. Este mercado en expansión presenta algunas barreras que complejizan su adopción. Entre ellas la preocupación respecto a cómo proyectar los wearables en términos de desarrollo sustentable y cómo diseñar la experiencia para asegurar su uso extendido. El objetivo de este trabajo es relevar los casos de wearables que existen hoy en día en el ámbito de la salud a nivel global y caracterizar esa muestra. Para eso se retoman conceptos del Diseño para la transición y el Diseño de Experiencias. Se identificaron dos conjuntos de casos que revisten interés: wearables con diseño centrado en el usuario, asociados a deporte y bienestar; y otro de wearables con un diseño ampliado o centrado en el humano, con una visión ampliada del servicio de salud y algunas primeras aproximaciones tendientes a un diseño centrado en la humanidad.
Sociedad Argentina de Informática e Investigación Operativa
Materia
Ciencias Informáticas
Wearables
Design
Sustainable design
Experience design
Wearables
Diseño
Diseño sustentable
Diseño de experiencias
Nivel de accesibilidad
acceso abierto
Condiciones de uso
http://creativecommons.org/licenses/by-nc/4.0/
Repositorio
SEDICI (UNLP)
Institución
Universidad Nacional de La Plata
OAI Identificador
oai:sedici.unlp.edu.ar:10915/157878

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spelling Intersections between design, health and sustainability: the case of wearablesIntersecciones entre diseño, salud y sustentabilidad: el caso de los wearablesCanetti, Rocío BelénMonacchi, María CelinaDi Marco, VictoriaDíaz, LucíaCiencias InformáticasWearablesDesignSustainable designExperience designWearablesDiseñoDiseño sustentableDiseño de experienciasWithin the framework of the GIDSu project, we wonder where sustainable design will mutate considering the paths in socio-technical and transition innovation. In the area of Health and Medicine we locate the field of wearables; an emerging scenario that uses complex productsservices- systems interconnected to various actors through IoT. This expanding market presents some barriers that complicate its adoption. Among them the concern regarding how to project wearables in terms of sustainable development and how to design the experience to ensure their widespread use. The objective of this work is to survey the cases of wearables that exist today in the field of health at a global level and characterize this sample. For that, concepts of Design for transition and Experience Design are taken up. Two sets of cases of interest were identified: wearables with user-centered design, associated with sport and well-being; and another of wearables with an expanded or human-centered design, with an expanded vision of the health service and some first approaches tending to a human-centered design.En el marco del proyecto GIDSu, nos preguntamos hacia dónde mutará el diseño sustentable considerando los derroteros en innovación socio-técnica y de transición. En el área de Salud y Medicina ubicamos el campo de los wearables; un escenario emergente que se vale de productos-servicios-sistemas complejos interconectados a diversos actores mediante IoT. Este mercado en expansión presenta algunas barreras que complejizan su adopción. Entre ellas la preocupación respecto a cómo proyectar los wearables en términos de desarrollo sustentable y cómo diseñar la experiencia para asegurar su uso extendido. El objetivo de este trabajo es relevar los casos de wearables que existen hoy en día en el ámbito de la salud a nivel global y caracterizar esa muestra. Para eso se retoman conceptos del Diseño para la transición y el Diseño de Experiencias. Se identificaron dos conjuntos de casos que revisten interés: wearables con diseño centrado en el usuario, asociados a deporte y bienestar; y otro de wearables con un diseño ampliado o centrado en el humano, con una visión ampliada del servicio de salud y algunas primeras aproximaciones tendientes a un diseño centrado en la humanidad.Sociedad Argentina de Informática e Investigación Operativa2023-06info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionArticulohttp://purl.org/coar/resource_type/c_6501info:ar-repo/semantics/articuloapplication/pdf273-293http://sedici.unlp.edu.ar/handle/10915/157878spainfo:eu-repo/semantics/altIdentifier/url/https://publicaciones.sadio.org.ar/index.php/EJS/article/view/520info:eu-repo/semantics/altIdentifier/issn/1514-6774info:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc/4.0/Creative Commons Attribution-NonCommercial 4.0 International (CC BY-NC 4.0)reponame:SEDICI (UNLP)instname:Universidad Nacional de La Platainstacron:UNLP2025-09-03T11:13:06Zoai:sedici.unlp.edu.ar:10915/157878Institucionalhttp://sedici.unlp.edu.ar/Universidad públicaNo correspondehttp://sedici.unlp.edu.ar/oai/snrdalira@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:13292025-09-03 11:13:06.444SEDICI (UNLP) - Universidad Nacional de La Platafalse
dc.title.none.fl_str_mv Intersections between design, health and sustainability: the case of wearables
Intersecciones entre diseño, salud y sustentabilidad: el caso de los wearables
title Intersections between design, health and sustainability: the case of wearables
spellingShingle Intersections between design, health and sustainability: the case of wearables
Canetti, Rocío Belén
Ciencias Informáticas
Wearables
Design
Sustainable design
Experience design
Wearables
Diseño
Diseño sustentable
Diseño de experiencias
title_short Intersections between design, health and sustainability: the case of wearables
title_full Intersections between design, health and sustainability: the case of wearables
title_fullStr Intersections between design, health and sustainability: the case of wearables
title_full_unstemmed Intersections between design, health and sustainability: the case of wearables
title_sort Intersections between design, health and sustainability: the case of wearables
dc.creator.none.fl_str_mv Canetti, Rocío Belén
Monacchi, María Celina
Di Marco, Victoria
Díaz, Lucía
author Canetti, Rocío Belén
author_facet Canetti, Rocío Belén
Monacchi, María Celina
Di Marco, Victoria
Díaz, Lucía
author_role author
author2 Monacchi, María Celina
Di Marco, Victoria
Díaz, Lucía
author2_role author
author
author
dc.subject.none.fl_str_mv Ciencias Informáticas
Wearables
Design
Sustainable design
Experience design
Wearables
Diseño
Diseño sustentable
Diseño de experiencias
topic Ciencias Informáticas
Wearables
Design
Sustainable design
Experience design
Wearables
Diseño
Diseño sustentable
Diseño de experiencias
dc.description.none.fl_txt_mv Within the framework of the GIDSu project, we wonder where sustainable design will mutate considering the paths in socio-technical and transition innovation. In the area of Health and Medicine we locate the field of wearables; an emerging scenario that uses complex productsservices- systems interconnected to various actors through IoT. This expanding market presents some barriers that complicate its adoption. Among them the concern regarding how to project wearables in terms of sustainable development and how to design the experience to ensure their widespread use. The objective of this work is to survey the cases of wearables that exist today in the field of health at a global level and characterize this sample. For that, concepts of Design for transition and Experience Design are taken up. Two sets of cases of interest were identified: wearables with user-centered design, associated with sport and well-being; and another of wearables with an expanded or human-centered design, with an expanded vision of the health service and some first approaches tending to a human-centered design.
En el marco del proyecto GIDSu, nos preguntamos hacia dónde mutará el diseño sustentable considerando los derroteros en innovación socio-técnica y de transición. En el área de Salud y Medicina ubicamos el campo de los wearables; un escenario emergente que se vale de productos-servicios-sistemas complejos interconectados a diversos actores mediante IoT. Este mercado en expansión presenta algunas barreras que complejizan su adopción. Entre ellas la preocupación respecto a cómo proyectar los wearables en términos de desarrollo sustentable y cómo diseñar la experiencia para asegurar su uso extendido. El objetivo de este trabajo es relevar los casos de wearables que existen hoy en día en el ámbito de la salud a nivel global y caracterizar esa muestra. Para eso se retoman conceptos del Diseño para la transición y el Diseño de Experiencias. Se identificaron dos conjuntos de casos que revisten interés: wearables con diseño centrado en el usuario, asociados a deporte y bienestar; y otro de wearables con un diseño ampliado o centrado en el humano, con una visión ampliada del servicio de salud y algunas primeras aproximaciones tendientes a un diseño centrado en la humanidad.
Sociedad Argentina de Informática e Investigación Operativa
description Within the framework of the GIDSu project, we wonder where sustainable design will mutate considering the paths in socio-technical and transition innovation. In the area of Health and Medicine we locate the field of wearables; an emerging scenario that uses complex productsservices- systems interconnected to various actors through IoT. This expanding market presents some barriers that complicate its adoption. Among them the concern regarding how to project wearables in terms of sustainable development and how to design the experience to ensure their widespread use. The objective of this work is to survey the cases of wearables that exist today in the field of health at a global level and characterize this sample. For that, concepts of Design for transition and Experience Design are taken up. Two sets of cases of interest were identified: wearables with user-centered design, associated with sport and well-being; and another of wearables with an expanded or human-centered design, with an expanded vision of the health service and some first approaches tending to a human-centered design.
publishDate 2023
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