Adaptive gamification of citizen science projects
- Autores
- Dalponte Ayastuy, María Nieves; Torres, Diego
- Año de publicación
- 2022
- Idioma
- inglés
- Tipo de recurso
- documento de conferencia
- Estado
- versión publicada
- Descripción
- Mass collaboration mediated by technology is now commonplace (Wikipedia, Quora, TripAdvisor). Online mass collaboration is also present in science in the form of Citizen Science. These collaboration models, which have a large community of contributors coordinated to pursue a common goal, are known as Collaborative systems. Gamification is a strategy to convene participants to CS projects. However, it cannot be generalized because of the different users’ profiles, and so it must be tailored to the users and playing contexts. This Ph.D. project approaches the problem of adapting gamification to the user’s profile, project objectives, and global status.
Facultad de Informática - Materia
-
Ciencias Informáticas
Citizen Science
Gamification
Adaptive Gamification
Collaborative Project - Nivel de accesibilidad
- acceso abierto
- Condiciones de uso
- http://creativecommons.org/licenses/by-nc-sa/4.0/
- Repositorio
- Institución
- Universidad Nacional de La Plata
- OAI Identificador
- oai:sedici.unlp.edu.ar:10915/158788
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Adaptive gamification of citizen science projectsDalponte Ayastuy, María NievesTorres, DiegoCiencias InformáticasCitizen ScienceGamificationAdaptive GamificationCollaborative ProjectMass collaboration mediated by technology is now commonplace (Wikipedia, Quora, TripAdvisor). Online mass collaboration is also present in science in the form of Citizen Science. These collaboration models, which have a large community of contributors coordinated to pursue a common goal, are known as Collaborative systems. Gamification is a strategy to convene participants to CS projects. However, it cannot be generalized because of the different users’ profiles, and so it must be tailored to the users and playing contexts. This Ph.D. project approaches the problem of adapting gamification to the user’s profile, project objectives, and global status.Facultad de Informática2022info:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/publishedVersionObjeto de conferenciahttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdf191-196http://sedici.unlp.edu.ar/handle/10915/158788enginfo:eu-repo/semantics/altIdentifier/isbn/978-950-34-2303-5info:eu-repo/semantics/reference/hdl/10915/158339info:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc-sa/4.0/Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)reponame:SEDICI (UNLP)instname:Universidad Nacional de La Platainstacron:UNLP2025-09-03T11:13:25Zoai:sedici.unlp.edu.ar:10915/158788Institucionalhttp://sedici.unlp.edu.ar/Universidad públicaNo correspondehttp://sedici.unlp.edu.ar/oai/snrdalira@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:13292025-09-03 11:13:25.33SEDICI (UNLP) - Universidad Nacional de La Platafalse |
dc.title.none.fl_str_mv |
Adaptive gamification of citizen science projects |
title |
Adaptive gamification of citizen science projects |
spellingShingle |
Adaptive gamification of citizen science projects Dalponte Ayastuy, María Nieves Ciencias Informáticas Citizen Science Gamification Adaptive Gamification Collaborative Project |
title_short |
Adaptive gamification of citizen science projects |
title_full |
Adaptive gamification of citizen science projects |
title_fullStr |
Adaptive gamification of citizen science projects |
title_full_unstemmed |
Adaptive gamification of citizen science projects |
title_sort |
Adaptive gamification of citizen science projects |
dc.creator.none.fl_str_mv |
Dalponte Ayastuy, María Nieves Torres, Diego |
author |
Dalponte Ayastuy, María Nieves |
author_facet |
Dalponte Ayastuy, María Nieves Torres, Diego |
author_role |
author |
author2 |
Torres, Diego |
author2_role |
author |
dc.subject.none.fl_str_mv |
Ciencias Informáticas Citizen Science Gamification Adaptive Gamification Collaborative Project |
topic |
Ciencias Informáticas Citizen Science Gamification Adaptive Gamification Collaborative Project |
dc.description.none.fl_txt_mv |
Mass collaboration mediated by technology is now commonplace (Wikipedia, Quora, TripAdvisor). Online mass collaboration is also present in science in the form of Citizen Science. These collaboration models, which have a large community of contributors coordinated to pursue a common goal, are known as Collaborative systems. Gamification is a strategy to convene participants to CS projects. However, it cannot be generalized because of the different users’ profiles, and so it must be tailored to the users and playing contexts. This Ph.D. project approaches the problem of adapting gamification to the user’s profile, project objectives, and global status. Facultad de Informática |
description |
Mass collaboration mediated by technology is now commonplace (Wikipedia, Quora, TripAdvisor). Online mass collaboration is also present in science in the form of Citizen Science. These collaboration models, which have a large community of contributors coordinated to pursue a common goal, are known as Collaborative systems. Gamification is a strategy to convene participants to CS projects. However, it cannot be generalized because of the different users’ profiles, and so it must be tailored to the users and playing contexts. This Ph.D. project approaches the problem of adapting gamification to the user’s profile, project objectives, and global status. |
publishDate |
2022 |
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2022 |
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info:eu-repo/semantics/conferenceObject info:eu-repo/semantics/publishedVersion Objeto de conferencia http://purl.org/coar/resource_type/c_5794 info:ar-repo/semantics/documentoDeConferencia |
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http://sedici.unlp.edu.ar/handle/10915/158788 |
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http://sedici.unlp.edu.ar/handle/10915/158788 |
dc.language.none.fl_str_mv |
eng |
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eng |
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info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by-nc-sa/4.0/ Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) |
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openAccess |
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http://creativecommons.org/licenses/by-nc-sa/4.0/ Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) |
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application/pdf 191-196 |
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