Formalizing the software development process

Autores
Pons, Claudia; Giandini, Roxana Silvia; Baum, Gabriel Alfredo
Año de publicación
2001
Idioma
inglés
Tipo de recurso
documento de conferencia
Estado
versión publicada
Descripción
Object-oriented software development process, such as the Unified Process [Jacobson 99], Catalysis [D´Souza 98] and Fusion [Coleman 94] among others, is a set of activities needed to transform user’s requirements into a software system. A software development process typically consists of a set of software development artifacts together with a graph of tasks and activities. Software artifacts are the products resulting from software development, for example, a use case model, a class model or source code. Tasks are small behavioral units that usually results in a software artifact. Examples of tasks are construction of a use case model, construction of a class model and writing code. Activities (or workflows) are units that are larger than a task. Activities generally include several tasks and software artifacts. Examples of activities are requirements, analysis, design and implementation. Modern software development processes are iterative and incremental, they repeat over a series of iterations making up the life cycle of a system. Each iteration takes place over time and it consists of one pass through the requirements, analysis, design, implementation and test activities, building a number of different artifacts. All these artifacts are not independent. They are related to each other, they are semantically overlapping and together represent the system as a whole. Elements in one artifact have trace dependencies to other artifacts. For instance, a use case (in the use-case model) can be traced to a collaboration (in the design model) representing its realization.
Eje: Ingeniería del Software
Red de Universidades con Carreras en Informática (RedUNCI)
Materia
Ciencias Informáticas
SOFTWARE ENGINEERING
Software development
Formalizing
Software Development Process
Nivel de accesibilidad
acceso abierto
Condiciones de uso
http://creativecommons.org/licenses/by-nc-sa/2.5/ar/
Repositorio
SEDICI (UNLP)
Institución
Universidad Nacional de La Plata
OAI Identificador
oai:sedici.unlp.edu.ar:10915/21725

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spelling Formalizing the software development processPons, ClaudiaGiandini, Roxana SilviaBaum, Gabriel AlfredoCiencias InformáticasSOFTWARE ENGINEERINGSoftware developmentFormalizingSoftware Development ProcessObject-oriented software development process, such as the Unified Process [Jacobson 99], Catalysis [D´Souza 98] and Fusion [Coleman 94] among others, is a set of activities needed to transform user’s requirements into a software system. A software development process typically consists of a set of software development artifacts together with a graph of tasks and activities. Software artifacts are the products resulting from software development, for example, a use case model, a class model or source code. Tasks are small behavioral units that usually results in a software artifact. Examples of tasks are construction of a use case model, construction of a class model and writing code. Activities (or workflows) are units that are larger than a task. Activities generally include several tasks and software artifacts. Examples of activities are requirements, analysis, design and implementation. Modern software development processes are iterative and incremental, they repeat over a series of iterations making up the life cycle of a system. Each iteration takes place over time and it consists of one pass through the requirements, analysis, design, implementation and test activities, building a number of different artifacts. All these artifacts are not independent. They are related to each other, they are semantically overlapping and together represent the system as a whole. Elements in one artifact have trace dependencies to other artifacts. For instance, a use case (in the use-case model) can be traced to a collaboration (in the design model) representing its realization.Eje: Ingeniería del SoftwareRed de Universidades con Carreras en Informática (RedUNCI)2001-05info:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/publishedVersionObjeto de conferenciahttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdfhttp://sedici.unlp.edu.ar/handle/10915/21725enginfo:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc-sa/2.5/ar/Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Argentina (CC BY-NC-SA 2.5)reponame:SEDICI (UNLP)instname:Universidad Nacional de La Platainstacron:UNLP2025-09-03T10:27:33Zoai:sedici.unlp.edu.ar:10915/21725Institucionalhttp://sedici.unlp.edu.ar/Universidad públicaNo correspondehttp://sedici.unlp.edu.ar/oai/snrdalira@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:13292025-09-03 10:27:33.378SEDICI (UNLP) - Universidad Nacional de La Platafalse
dc.title.none.fl_str_mv Formalizing the software development process
title Formalizing the software development process
spellingShingle Formalizing the software development process
Pons, Claudia
Ciencias Informáticas
SOFTWARE ENGINEERING
Software development
Formalizing
Software Development Process
title_short Formalizing the software development process
title_full Formalizing the software development process
title_fullStr Formalizing the software development process
title_full_unstemmed Formalizing the software development process
title_sort Formalizing the software development process
dc.creator.none.fl_str_mv Pons, Claudia
Giandini, Roxana Silvia
Baum, Gabriel Alfredo
author Pons, Claudia
author_facet Pons, Claudia
Giandini, Roxana Silvia
Baum, Gabriel Alfredo
author_role author
author2 Giandini, Roxana Silvia
Baum, Gabriel Alfredo
author2_role author
author
dc.subject.none.fl_str_mv Ciencias Informáticas
SOFTWARE ENGINEERING
Software development
Formalizing
Software Development Process
topic Ciencias Informáticas
SOFTWARE ENGINEERING
Software development
Formalizing
Software Development Process
dc.description.none.fl_txt_mv Object-oriented software development process, such as the Unified Process [Jacobson 99], Catalysis [D´Souza 98] and Fusion [Coleman 94] among others, is a set of activities needed to transform user’s requirements into a software system. A software development process typically consists of a set of software development artifacts together with a graph of tasks and activities. Software artifacts are the products resulting from software development, for example, a use case model, a class model or source code. Tasks are small behavioral units that usually results in a software artifact. Examples of tasks are construction of a use case model, construction of a class model and writing code. Activities (or workflows) are units that are larger than a task. Activities generally include several tasks and software artifacts. Examples of activities are requirements, analysis, design and implementation. Modern software development processes are iterative and incremental, they repeat over a series of iterations making up the life cycle of a system. Each iteration takes place over time and it consists of one pass through the requirements, analysis, design, implementation and test activities, building a number of different artifacts. All these artifacts are not independent. They are related to each other, they are semantically overlapping and together represent the system as a whole. Elements in one artifact have trace dependencies to other artifacts. For instance, a use case (in the use-case model) can be traced to a collaboration (in the design model) representing its realization.
Eje: Ingeniería del Software
Red de Universidades con Carreras en Informática (RedUNCI)
description Object-oriented software development process, such as the Unified Process [Jacobson 99], Catalysis [D´Souza 98] and Fusion [Coleman 94] among others, is a set of activities needed to transform user’s requirements into a software system. A software development process typically consists of a set of software development artifacts together with a graph of tasks and activities. Software artifacts are the products resulting from software development, for example, a use case model, a class model or source code. Tasks are small behavioral units that usually results in a software artifact. Examples of tasks are construction of a use case model, construction of a class model and writing code. Activities (or workflows) are units that are larger than a task. Activities generally include several tasks and software artifacts. Examples of activities are requirements, analysis, design and implementation. Modern software development processes are iterative and incremental, they repeat over a series of iterations making up the life cycle of a system. Each iteration takes place over time and it consists of one pass through the requirements, analysis, design, implementation and test activities, building a number of different artifacts. All these artifacts are not independent. They are related to each other, they are semantically overlapping and together represent the system as a whole. Elements in one artifact have trace dependencies to other artifacts. For instance, a use case (in the use-case model) can be traced to a collaboration (in the design model) representing its realization.
publishDate 2001
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