Formalizing the software development process
- Autores
- Giandini, Roxana Silvia; Baum, Gabriel; Pons, Claudia Fabiana
- Año de publicación
- 2001
- Idioma
- inglés
- Tipo de recurso
- documento de conferencia
- Estado
- versión enviada
- Descripción
- Object-oriented software development process, such as the Unified Process [Jacobson 99], Catalysis [D´Souza 98] and Fusion [Coleman 94] among others, is a set of activities needed to transform user’s requirements into a software system. A software development process typically consists of a set of software development artifacts together with a graph of tasks and activities. Software artifacts are the products resulting from software development, for example, a use case model, a class model or source code. Tasks are small behavioral units that usually results in a software artifact. Examples of tasks are construction of a use case model, construction of a class model and writing code. Activities (or workflows) are units that are larger than a task. Activities generally include several tasks and software artifacts. Examples of activities are requirements, analysis, design and implementation.\nModern software development processes are iterative and incremental, they repeat over a series of iterations making up the life cycle of a system. Each iteration takes place over time and it consists of one pass through the requirements, analysis, design, implementation and test activities, building a number of different artifacts. All these artifacts are not independent. They are related to each other, they are semantically overlapping and together represent the system as a whole. Elements in one artifact have trace dependencies to other artifacts.\nFor instance, a use case (in the use-case model) can be traced to a collaboration (in the design model) representing its realization.
Eje: Ingeniería del Software - Materia
-
Ciencias de la Computación
Formalizing
Software Development Process
SOFTWARE ENGINEERING
Software development - Nivel de accesibilidad
- acceso abierto
- Condiciones de uso
- http://creativecommons.org/licenses/by/4.0/
- Repositorio
.jpg)
- Institución
- Comisión de Investigaciones Científicas de la Provincia de Buenos Aires
- OAI Identificador
- oai:digital.cic.gba.gob.ar:11746/3465
Ver los metadatos del registro completo
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Formalizing the software development processGiandini, Roxana SilviaBaum, GabrielPons, Claudia FabianaCiencias de la ComputaciónFormalizingSoftware Development ProcessSOFTWARE ENGINEERINGSoftware developmentObject-oriented software development process, such as the Unified Process [Jacobson 99], Catalysis [D´Souza 98] and Fusion [Coleman 94] among others, is a set of activities needed to transform user’s requirements into a software system. A software development process typically consists of a set of software development artifacts together with a graph of tasks and activities. Software artifacts are the products resulting from software development, for example, a use case model, a class model or source code. Tasks are small behavioral units that usually results in a software artifact. Examples of tasks are construction of a use case model, construction of a class model and writing code. Activities (or workflows) are units that are larger than a task. Activities generally include several tasks and software artifacts. Examples of activities are requirements, analysis, design and implementation.\nModern software development processes are iterative and incremental, they repeat over a series of iterations making up the life cycle of a system. Each iteration takes place over time and it consists of one pass through the requirements, analysis, design, implementation and test activities, building a number of different artifacts. All these artifacts are not independent. They are related to each other, they are semantically overlapping and together represent the system as a whole. Elements in one artifact have trace dependencies to other artifacts.\nFor instance, a use case (in the use-case model) can be traced to a collaboration (in the design model) representing its realization.Eje: Ingeniería del Software2001-05info:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/submittedVersionhttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdfhttps://digital.cic.gba.gob.ar/handle/11746/3465enginfo:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by/4.0/reponame:CIC Digital (CICBA)instname:Comisión de Investigaciones Científicas de la Provincia de Buenos Airesinstacron:CICBA2025-11-06T09:35:07Zoai:digital.cic.gba.gob.ar:11746/3465Institucionalhttp://digital.cic.gba.gob.arOrganismo científico-tecnológicoNo correspondehttp://digital.cic.gba.gob.ar/oai/snrdmarisa.degiusti@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:94412025-11-06 09:35:07.69CIC Digital (CICBA) - Comisión de Investigaciones Científicas de la Provincia de Buenos Airesfalse |
| dc.title.none.fl_str_mv |
Formalizing the software development process |
| title |
Formalizing the software development process |
| spellingShingle |
Formalizing the software development process Giandini, Roxana Silvia Ciencias de la Computación Formalizing Software Development Process SOFTWARE ENGINEERING Software development |
| title_short |
Formalizing the software development process |
| title_full |
Formalizing the software development process |
| title_fullStr |
Formalizing the software development process |
| title_full_unstemmed |
Formalizing the software development process |
| title_sort |
Formalizing the software development process |
| dc.creator.none.fl_str_mv |
Giandini, Roxana Silvia Baum, Gabriel Pons, Claudia Fabiana |
| author |
Giandini, Roxana Silvia |
| author_facet |
Giandini, Roxana Silvia Baum, Gabriel Pons, Claudia Fabiana |
| author_role |
author |
| author2 |
Baum, Gabriel Pons, Claudia Fabiana |
| author2_role |
author author |
| dc.subject.none.fl_str_mv |
Ciencias de la Computación Formalizing Software Development Process SOFTWARE ENGINEERING Software development |
| topic |
Ciencias de la Computación Formalizing Software Development Process SOFTWARE ENGINEERING Software development |
| dc.description.none.fl_txt_mv |
Object-oriented software development process, such as the Unified Process [Jacobson 99], Catalysis [D´Souza 98] and Fusion [Coleman 94] among others, is a set of activities needed to transform user’s requirements into a software system. A software development process typically consists of a set of software development artifacts together with a graph of tasks and activities. Software artifacts are the products resulting from software development, for example, a use case model, a class model or source code. Tasks are small behavioral units that usually results in a software artifact. Examples of tasks are construction of a use case model, construction of a class model and writing code. Activities (or workflows) are units that are larger than a task. Activities generally include several tasks and software artifacts. Examples of activities are requirements, analysis, design and implementation.\nModern software development processes are iterative and incremental, they repeat over a series of iterations making up the life cycle of a system. Each iteration takes place over time and it consists of one pass through the requirements, analysis, design, implementation and test activities, building a number of different artifacts. All these artifacts are not independent. They are related to each other, they are semantically overlapping and together represent the system as a whole. Elements in one artifact have trace dependencies to other artifacts.\nFor instance, a use case (in the use-case model) can be traced to a collaboration (in the design model) representing its realization. Eje: Ingeniería del Software |
| description |
Object-oriented software development process, such as the Unified Process [Jacobson 99], Catalysis [D´Souza 98] and Fusion [Coleman 94] among others, is a set of activities needed to transform user’s requirements into a software system. A software development process typically consists of a set of software development artifacts together with a graph of tasks and activities. Software artifacts are the products resulting from software development, for example, a use case model, a class model or source code. Tasks are small behavioral units that usually results in a software artifact. Examples of tasks are construction of a use case model, construction of a class model and writing code. Activities (or workflows) are units that are larger than a task. Activities generally include several tasks and software artifacts. Examples of activities are requirements, analysis, design and implementation.\nModern software development processes are iterative and incremental, they repeat over a series of iterations making up the life cycle of a system. Each iteration takes place over time and it consists of one pass through the requirements, analysis, design, implementation and test activities, building a number of different artifacts. All these artifacts are not independent. They are related to each other, they are semantically overlapping and together represent the system as a whole. Elements in one artifact have trace dependencies to other artifacts.\nFor instance, a use case (in the use-case model) can be traced to a collaboration (in the design model) representing its realization. |
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2001 |
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2001-05 |
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eng |
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