Web Applications: From A Conceptual Schema to the Final Software Product

Autores
Pastor, Oscar
Año de publicación
2002
Idioma
español castellano
Tipo de recurso
documento de conferencia
Estado
versión publicada
Descripción
Tutorial Goal: To build a correct software product in a Web environment, it is necessary to represent in a precise way the user requirements. This process of user requirements elicitation must generate a Conceptual Schema where all these aspects -including navigation and presentation- must be properly captured. As a consequence, a Conceptual Schema for a Web Application must include in its expressiveness new conceptual primitives specifically designed to specify web characteristics that are no present in the conventional conceptual modelling approaches. These conceptual patterns will be introduced in this tutorial. Furthermore, how to use them in a modern software production process will be shown, using well-known, widely-used notations as UML - properly extended for specification of Web Applications -, and applying the ideas to a practical case of study. Finally, how to guide the process of converting the conceptual patterns into their corresponding final software representations will be analysed, to show how to go from the problem space to the solution space in a way as automated as possible.
Sociedad Argentina de Informática e Investigación Operativa
Materia
Ciencias Informáticas
user requirements
conceptual patterns
tutorial
Nivel de accesibilidad
acceso abierto
Condiciones de uso
http://creativecommons.org/licenses/by-nc-sa/4.0/
Repositorio
SEDICI (UNLP)
Institución
Universidad Nacional de La Plata
OAI Identificador
oai:sedici.unlp.edu.ar:10915/184189

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spelling Web Applications: From A Conceptual Schema to the Final Software ProductPastor, OscarCiencias Informáticasuser requirementsconceptual patternstutorialTutorial Goal: To build a correct software product in a Web environment, it is necessary to represent in a precise way the user requirements. This process of user requirements elicitation must generate a Conceptual Schema where all these aspects -including navigation and presentation- must be properly captured. As a consequence, a Conceptual Schema for a Web Application must include in its expressiveness new conceptual primitives specifically designed to specify web characteristics that are no present in the conventional conceptual modelling approaches. These conceptual patterns will be introduced in this tutorial. Furthermore, how to use them in a modern software production process will be shown, using well-known, widely-used notations as UML - properly extended for specification of Web Applications -, and applying the ideas to a practical case of study. Finally, how to guide the process of converting the conceptual patterns into their corresponding final software representations will be analysed, to show how to go from the problem space to the solution space in a way as automated as possible.Sociedad Argentina de Informática e Investigación Operativa2002-09info:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/publishedVersionObjeto de conferenciahttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdf185-185http://sedici.unlp.edu.ar/handle/10915/184189spainfo:eu-repo/semantics/altIdentifier/issn/1666-6526info:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc-sa/4.0/Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)reponame:SEDICI (UNLP)instname:Universidad Nacional de La Platainstacron:UNLP2025-10-15T11:41:59Zoai:sedici.unlp.edu.ar:10915/184189Institucionalhttp://sedici.unlp.edu.ar/Universidad públicaNo correspondehttp://sedici.unlp.edu.ar/oai/snrdalira@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:13292025-10-15 11:41:59.776SEDICI (UNLP) - Universidad Nacional de La Platafalse
dc.title.none.fl_str_mv Web Applications: From A Conceptual Schema to the Final Software Product
title Web Applications: From A Conceptual Schema to the Final Software Product
spellingShingle Web Applications: From A Conceptual Schema to the Final Software Product
Pastor, Oscar
Ciencias Informáticas
user requirements
conceptual patterns
tutorial
title_short Web Applications: From A Conceptual Schema to the Final Software Product
title_full Web Applications: From A Conceptual Schema to the Final Software Product
title_fullStr Web Applications: From A Conceptual Schema to the Final Software Product
title_full_unstemmed Web Applications: From A Conceptual Schema to the Final Software Product
title_sort Web Applications: From A Conceptual Schema to the Final Software Product
dc.creator.none.fl_str_mv Pastor, Oscar
author Pastor, Oscar
author_facet Pastor, Oscar
author_role author
dc.subject.none.fl_str_mv Ciencias Informáticas
user requirements
conceptual patterns
tutorial
topic Ciencias Informáticas
user requirements
conceptual patterns
tutorial
dc.description.none.fl_txt_mv Tutorial Goal: To build a correct software product in a Web environment, it is necessary to represent in a precise way the user requirements. This process of user requirements elicitation must generate a Conceptual Schema where all these aspects -including navigation and presentation- must be properly captured. As a consequence, a Conceptual Schema for a Web Application must include in its expressiveness new conceptual primitives specifically designed to specify web characteristics that are no present in the conventional conceptual modelling approaches. These conceptual patterns will be introduced in this tutorial. Furthermore, how to use them in a modern software production process will be shown, using well-known, widely-used notations as UML - properly extended for specification of Web Applications -, and applying the ideas to a practical case of study. Finally, how to guide the process of converting the conceptual patterns into their corresponding final software representations will be analysed, to show how to go from the problem space to the solution space in a way as automated as possible.
Sociedad Argentina de Informática e Investigación Operativa
description Tutorial Goal: To build a correct software product in a Web environment, it is necessary to represent in a precise way the user requirements. This process of user requirements elicitation must generate a Conceptual Schema where all these aspects -including navigation and presentation- must be properly captured. As a consequence, a Conceptual Schema for a Web Application must include in its expressiveness new conceptual primitives specifically designed to specify web characteristics that are no present in the conventional conceptual modelling approaches. These conceptual patterns will be introduced in this tutorial. Furthermore, how to use them in a modern software production process will be shown, using well-known, widely-used notations as UML - properly extended for specification of Web Applications -, and applying the ideas to a practical case of study. Finally, how to guide the process of converting the conceptual patterns into their corresponding final software representations will be analysed, to show how to go from the problem space to the solution space in a way as automated as possible.
publishDate 2002
dc.date.none.fl_str_mv 2002-09
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