Medieval soundspace in the new digital leisure time media

Autores
Rodríguez, Gerardo Fabián
Año de publicación
2015
Idioma
inglés
Tipo de recurso
artículo
Estado
versión publicada
Descripción
Videogames have become a very important cultural reference in our society, especially for the younger generation. The music, sound effects and noises that appear in them are examples of the general iconography we have of the past, in this case the medieval period. This study presents an approach to this phenomenon that represents one of the best examples to analyse the idea of what we think the Middle Ages was like, and, in particular, its soundscape.
Fil: Rodríguez, Gerardo Fabián. Universidad Nacional de Mar del Plata. Facultad de Humanidades. Departamento de Historia. Centro de Estudios Históricos; Argentina. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina
Materia
VIDEOJUEGOS
EDAD MEDIA
BANDAS SONORAS
PAISAJES SONOROS
Nivel de accesibilidad
acceso abierto
Condiciones de uso
https://creativecommons.org/licenses/by-nc-sa/2.5/ar/
Repositorio
CONICET Digital (CONICET)
Institución
Consejo Nacional de Investigaciones Científicas y Técnicas
OAI Identificador
oai:ri.conicet.gov.ar:11336/62406

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spelling Medieval soundspace in the new digital leisure time mediaRodríguez, Gerardo FabiánVIDEOJUEGOSEDAD MEDIABANDAS SONORASPAISAJES SONOROShttps://purl.org/becyt/ford/6.1https://purl.org/becyt/ford/6Videogames have become a very important cultural reference in our society, especially for the younger generation. The music, sound effects and noises that appear in them are examples of the general iconography we have of the past, in this case the medieval period. This study presents an approach to this phenomenon that represents one of the best examples to analyse the idea of what we think the Middle Ages was like, and, in particular, its soundscape.Fil: Rodríguez, Gerardo Fabián. Universidad Nacional de Mar del Plata. Facultad de Humanidades. Departamento de Historia. Centro de Estudios Históricos; Argentina. Consejo Nacional de Investigaciones Científicas y Técnicas; ArgentinaUniversitat de Lleida2015-10info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionhttp://purl.org/coar/resource_type/c_6501info:ar-repo/semantics/articuloapplication/pdfapplication/pdfhttp://hdl.handle.net/11336/62406Rodríguez, Gerardo Fabián; Medieval soundspace in the new digital leisure time media; Universitat de Lleida; Imago temporis: medium Aevum; IX; 10-2015; 307-3271888-3931CONICET DigitalCONICETenginfo:eu-repo/semantics/altIdentifier/doi/10.21001/itma.2015.9.14info:eu-repo/semantics/altIdentifier/url/https://repositori.udl.cat/handle/10459.1/56907info:eu-repo/semantics/openAccesshttps://creativecommons.org/licenses/by-nc-sa/2.5/ar/reponame:CONICET Digital (CONICET)instname:Consejo Nacional de Investigaciones Científicas y Técnicas2025-09-03T09:53:25Zoai:ri.conicet.gov.ar:11336/62406instacron:CONICETInstitucionalhttp://ri.conicet.gov.ar/Organismo científico-tecnológicoNo correspondehttp://ri.conicet.gov.ar/oai/requestdasensio@conicet.gov.ar; lcarlino@conicet.gov.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:34982025-09-03 09:53:25.911CONICET Digital (CONICET) - Consejo Nacional de Investigaciones Científicas y Técnicasfalse
dc.title.none.fl_str_mv Medieval soundspace in the new digital leisure time media
title Medieval soundspace in the new digital leisure time media
spellingShingle Medieval soundspace in the new digital leisure time media
Rodríguez, Gerardo Fabián
VIDEOJUEGOS
EDAD MEDIA
BANDAS SONORAS
PAISAJES SONOROS
title_short Medieval soundspace in the new digital leisure time media
title_full Medieval soundspace in the new digital leisure time media
title_fullStr Medieval soundspace in the new digital leisure time media
title_full_unstemmed Medieval soundspace in the new digital leisure time media
title_sort Medieval soundspace in the new digital leisure time media
dc.creator.none.fl_str_mv Rodríguez, Gerardo Fabián
author Rodríguez, Gerardo Fabián
author_facet Rodríguez, Gerardo Fabián
author_role author
dc.subject.none.fl_str_mv VIDEOJUEGOS
EDAD MEDIA
BANDAS SONORAS
PAISAJES SONOROS
topic VIDEOJUEGOS
EDAD MEDIA
BANDAS SONORAS
PAISAJES SONOROS
purl_subject.fl_str_mv https://purl.org/becyt/ford/6.1
https://purl.org/becyt/ford/6
dc.description.none.fl_txt_mv Videogames have become a very important cultural reference in our society, especially for the younger generation. The music, sound effects and noises that appear in them are examples of the general iconography we have of the past, in this case the medieval period. This study presents an approach to this phenomenon that represents one of the best examples to analyse the idea of what we think the Middle Ages was like, and, in particular, its soundscape.
Fil: Rodríguez, Gerardo Fabián. Universidad Nacional de Mar del Plata. Facultad de Humanidades. Departamento de Historia. Centro de Estudios Históricos; Argentina. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina
description Videogames have become a very important cultural reference in our society, especially for the younger generation. The music, sound effects and noises that appear in them are examples of the general iconography we have of the past, in this case the medieval period. This study presents an approach to this phenomenon that represents one of the best examples to analyse the idea of what we think the Middle Ages was like, and, in particular, its soundscape.
publishDate 2015
dc.date.none.fl_str_mv 2015-10
dc.type.none.fl_str_mv info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
http://purl.org/coar/resource_type/c_6501
info:ar-repo/semantics/articulo
format article
status_str publishedVersion
dc.identifier.none.fl_str_mv http://hdl.handle.net/11336/62406
Rodríguez, Gerardo Fabián; Medieval soundspace in the new digital leisure time media; Universitat de Lleida; Imago temporis: medium Aevum; IX; 10-2015; 307-327
1888-3931
CONICET Digital
CONICET
url http://hdl.handle.net/11336/62406
identifier_str_mv Rodríguez, Gerardo Fabián; Medieval soundspace in the new digital leisure time media; Universitat de Lleida; Imago temporis: medium Aevum; IX; 10-2015; 307-327
1888-3931
CONICET Digital
CONICET
dc.language.none.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv info:eu-repo/semantics/altIdentifier/doi/10.21001/itma.2015.9.14
info:eu-repo/semantics/altIdentifier/url/https://repositori.udl.cat/handle/10459.1/56907
dc.rights.none.fl_str_mv info:eu-repo/semantics/openAccess
https://creativecommons.org/licenses/by-nc-sa/2.5/ar/
eu_rights_str_mv openAccess
rights_invalid_str_mv https://creativecommons.org/licenses/by-nc-sa/2.5/ar/
dc.format.none.fl_str_mv application/pdf
application/pdf
dc.publisher.none.fl_str_mv Universitat de Lleida
publisher.none.fl_str_mv Universitat de Lleida
dc.source.none.fl_str_mv reponame:CONICET Digital (CONICET)
instname:Consejo Nacional de Investigaciones Científicas y Técnicas
reponame_str CONICET Digital (CONICET)
collection CONICET Digital (CONICET)
instname_str Consejo Nacional de Investigaciones Científicas y Técnicas
repository.name.fl_str_mv CONICET Digital (CONICET) - Consejo Nacional de Investigaciones Científicas y Técnicas
repository.mail.fl_str_mv dasensio@conicet.gov.ar; lcarlino@conicet.gov.ar
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