Analogical education in times of virtuality: Back to the hands-on activities – 15 years of NASE program
- Autores
- Garcia, Beatriz Elena
- Año de publicación
- 2025
- Idioma
- inglés
- Tipo de recurso
- artículo
- Estado
- versión publicada
- Descripción
- The interplay among emerging technologies, including artificial intelligence, and creative activities that involve engaging not only thought or the brain, but also the entire organism to produce a product, such as creating 3D models through cutting, pasting, and assembling, and then using those models to analyze natural phenomena, to verify and ultimately comprehend the relationship between the two, is a central theme of our time. This presentation showcases a few simple, albeit insufficient, examples to illustrate the importance of returning to activities that we can associate with the “main-à-la patte” or “hands-on” actions. The discussion of how to integrate new technologies into problem-solving and leverage their potential to enhance our understanding of the natural world, while ensuring that any formal or informal activity at this inflection point of human existence is “user-centered” in universal terms, is also explored.
Fil: Garcia, Beatriz Elena. Universidad Tecnológica Nacional. Facultad Regional de Mendoza; Argentina. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina - Materia
-
ASTRONOMY EDUCATION
HANDS-ON ACTIVITIES
ARTIFICIAL INTELLIGENCE IN EDUCATION
VIRTUALITY - Nivel de accesibilidad
- acceso abierto
- Condiciones de uso
- https://creativecommons.org/licenses/by-nc-sa/2.5/ar/
- Repositorio
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- Institución
- Consejo Nacional de Investigaciones Científicas y Técnicas
- OAI Identificador
- oai:ri.conicet.gov.ar:11336/282424
Ver los metadatos del registro completo
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Analogical education in times of virtuality: Back to the hands-on activities – 15 years of NASE programGarcia, Beatriz ElenaASTRONOMY EDUCATIONHANDS-ON ACTIVITIESARTIFICIAL INTELLIGENCE IN EDUCATIONVIRTUALITYhttps://purl.org/becyt/ford/1.3https://purl.org/becyt/ford/1The interplay among emerging technologies, including artificial intelligence, and creative activities that involve engaging not only thought or the brain, but also the entire organism to produce a product, such as creating 3D models through cutting, pasting, and assembling, and then using those models to analyze natural phenomena, to verify and ultimately comprehend the relationship between the two, is a central theme of our time. This presentation showcases a few simple, albeit insufficient, examples to illustrate the importance of returning to activities that we can associate with the “main-à-la patte” or “hands-on” actions. The discussion of how to integrate new technologies into problem-solving and leverage their potential to enhance our understanding of the natural world, while ensuring that any formal or informal activity at this inflection point of human existence is “user-centered” in universal terms, is also explored.Fil: Garcia, Beatriz Elena. Universidad Tecnológica Nacional. Facultad Regional de Mendoza; Argentina. Consejo Nacional de Investigaciones Científicas y Técnicas; ArgentinaDe Gruyter2025-09info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionhttp://purl.org/coar/resource_type/c_6501info:ar-repo/semantics/articuloapplication/pdfapplication/pdfhttp://hdl.handle.net/11336/282424Garcia, Beatriz Elena; Analogical education in times of virtuality: Back to the hands-on activities – 15 years of NASE program; De Gruyter; Open Astronomy; 34; 1; 9-2025; 1-82543-6376CONICET DigitalCONICETenginfo:eu-repo/semantics/altIdentifier/url/https://www.degruyterbrill.com/document/doi/10.1515/astro-2025-0014/htmlinfo:eu-repo/semantics/altIdentifier/doi/10.1515/astro-2025-0014info:eu-repo/semantics/openAccesshttps://creativecommons.org/licenses/by-nc-sa/2.5/ar/reponame:CONICET Digital (CONICET)instname:Consejo Nacional de Investigaciones Científicas y Técnicas2026-03-31T14:46:16Zoai:ri.conicet.gov.ar:11336/282424instacron:CONICETInstitucionalhttp://ri.conicet.gov.ar/Organismo científico-tecnológicoNo correspondehttp://ri.conicet.gov.ar/oai/requestdasensio@conicet.gov.ar; lcarlino@conicet.gov.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:34982026-03-31 14:46:16.949CONICET Digital (CONICET) - Consejo Nacional de Investigaciones Científicas y Técnicasfalse |
| dc.title.none.fl_str_mv |
Analogical education in times of virtuality: Back to the hands-on activities – 15 years of NASE program |
| title |
Analogical education in times of virtuality: Back to the hands-on activities – 15 years of NASE program |
| spellingShingle |
Analogical education in times of virtuality: Back to the hands-on activities – 15 years of NASE program Garcia, Beatriz Elena ASTRONOMY EDUCATION HANDS-ON ACTIVITIES ARTIFICIAL INTELLIGENCE IN EDUCATION VIRTUALITY |
| title_short |
Analogical education in times of virtuality: Back to the hands-on activities – 15 years of NASE program |
| title_full |
Analogical education in times of virtuality: Back to the hands-on activities – 15 years of NASE program |
| title_fullStr |
Analogical education in times of virtuality: Back to the hands-on activities – 15 years of NASE program |
| title_full_unstemmed |
Analogical education in times of virtuality: Back to the hands-on activities – 15 years of NASE program |
| title_sort |
Analogical education in times of virtuality: Back to the hands-on activities – 15 years of NASE program |
| dc.creator.none.fl_str_mv |
Garcia, Beatriz Elena |
| author |
Garcia, Beatriz Elena |
| author_facet |
Garcia, Beatriz Elena |
| author_role |
author |
| dc.subject.none.fl_str_mv |
ASTRONOMY EDUCATION HANDS-ON ACTIVITIES ARTIFICIAL INTELLIGENCE IN EDUCATION VIRTUALITY |
| topic |
ASTRONOMY EDUCATION HANDS-ON ACTIVITIES ARTIFICIAL INTELLIGENCE IN EDUCATION VIRTUALITY |
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https://purl.org/becyt/ford/1.3 https://purl.org/becyt/ford/1 |
| dc.description.none.fl_txt_mv |
The interplay among emerging technologies, including artificial intelligence, and creative activities that involve engaging not only thought or the brain, but also the entire organism to produce a product, such as creating 3D models through cutting, pasting, and assembling, and then using those models to analyze natural phenomena, to verify and ultimately comprehend the relationship between the two, is a central theme of our time. This presentation showcases a few simple, albeit insufficient, examples to illustrate the importance of returning to activities that we can associate with the “main-à-la patte” or “hands-on” actions. The discussion of how to integrate new technologies into problem-solving and leverage their potential to enhance our understanding of the natural world, while ensuring that any formal or informal activity at this inflection point of human existence is “user-centered” in universal terms, is also explored. Fil: Garcia, Beatriz Elena. Universidad Tecnológica Nacional. Facultad Regional de Mendoza; Argentina. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina |
| description |
The interplay among emerging technologies, including artificial intelligence, and creative activities that involve engaging not only thought or the brain, but also the entire organism to produce a product, such as creating 3D models through cutting, pasting, and assembling, and then using those models to analyze natural phenomena, to verify and ultimately comprehend the relationship between the two, is a central theme of our time. This presentation showcases a few simple, albeit insufficient, examples to illustrate the importance of returning to activities that we can associate with the “main-à-la patte” or “hands-on” actions. The discussion of how to integrate new technologies into problem-solving and leverage their potential to enhance our understanding of the natural world, while ensuring that any formal or informal activity at this inflection point of human existence is “user-centered” in universal terms, is also explored. |
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2025 |
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2025-09 |
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article |
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publishedVersion |
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http://hdl.handle.net/11336/282424 Garcia, Beatriz Elena; Analogical education in times of virtuality: Back to the hands-on activities – 15 years of NASE program; De Gruyter; Open Astronomy; 34; 1; 9-2025; 1-8 2543-6376 CONICET Digital CONICET |
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http://hdl.handle.net/11336/282424 |
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Garcia, Beatriz Elena; Analogical education in times of virtuality: Back to the hands-on activities – 15 years of NASE program; De Gruyter; Open Astronomy; 34; 1; 9-2025; 1-8 2543-6376 CONICET Digital CONICET |
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eng |
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eng |
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