ISPCell: an interactive image-based streaming protocol for wireless cellular networks

Autores
Boukerche, Azzedine; Pazzi, Richard Werner Nelem; Huang, Tingxue
Año de publicación
2006
Idioma
inglés
Tipo de recurso
documento de conferencia
Estado
versión publicada
Descripción
Remote interaction with immersive 3D environments with acceptable level of quality of experience has become a challenging and interesting research topic. Due to the high data volume required to provide a rich experience to the user, robust and effcient wireless transport protocols have yet to be developed. On the other hand, cellular network technology has been widely deployed and is growing fast. The provision of remote interactive 3D environments over wireless cellular networks has several interesting applications, and it imposes some unsolved issues. Node mobility creates unstable bandwidth, which is a problem when providing smooth interaction to users. Although PDAs and cell phones are low resource devices, which makes it prohibitive to load and render entire virtual environments, they can still render images with relative ease. Based on this idea, this paper proposes a streaming system which relies on an image-based rendering approach, and is composed of several modules: a packetization scheme for images, an image-based rendering approach based on view morphing and its corresponding RTP payload format, and finally a bandwidth feedback mechanism and rate control. This paper illustrates some of the problems faced in this area, and provides a first step towards their solutions. We discuss our algorithms and present a set of simulation experiments to evaluate the performance of the proposed schemes.
8th IFIP/IEEE International conference on Mobile and Wireless Communication
Red de Universidades con Carreras en Informática (RedUNCI)
Materia
Ciencias Informáticas
Interactive environments
Cellular architecture (e.g., mobile)
Nivel de accesibilidad
acceso abierto
Condiciones de uso
http://creativecommons.org/licenses/by-nc-sa/2.5/ar/
Repositorio
SEDICI (UNLP)
Institución
Universidad Nacional de La Plata
OAI Identificador
oai:sedici.unlp.edu.ar:10915/24089

id SEDICI_f512a6ab62fd4fe2b3efa35b170493fd
oai_identifier_str oai:sedici.unlp.edu.ar:10915/24089
network_acronym_str SEDICI
repository_id_str 1329
network_name_str SEDICI (UNLP)
spelling ISPCell: an interactive image-based streaming protocol for wireless cellular networksBoukerche, AzzedinePazzi, Richard Werner NelemHuang, TingxueCiencias InformáticasInteractive environmentsCellular architecture (e.g., mobile)Remote interaction with immersive 3D environments with acceptable level of quality of experience has become a challenging and interesting research topic. Due to the high data volume required to provide a rich experience to the user, robust and effcient wireless transport protocols have yet to be developed. On the other hand, cellular network technology has been widely deployed and is growing fast. The provision of remote interactive 3D environments over wireless cellular networks has several interesting applications, and it imposes some unsolved issues. Node mobility creates unstable bandwidth, which is a problem when providing smooth interaction to users. Although PDAs and cell phones are low resource devices, which makes it prohibitive to load and render entire virtual environments, they can still render images with relative ease. Based on this idea, this paper proposes a streaming system which relies on an image-based rendering approach, and is composed of several modules: a packetization scheme for images, an image-based rendering approach based on view morphing and its corresponding RTP payload format, and finally a bandwidth feedback mechanism and rate control. This paper illustrates some of the problems faced in this area, and provides a first step towards their solutions. We discuss our algorithms and present a set of simulation experiments to evaluate the performance of the proposed schemes.8th IFIP/IEEE International conference on Mobile and Wireless CommunicationRed de Universidades con Carreras en Informática (RedUNCI)2006-08info:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/publishedVersionObjeto de conferenciahttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdfhttp://sedici.unlp.edu.ar/handle/10915/24089enginfo:eu-repo/semantics/altIdentifier/isbn/0-387-34634-1info:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc-sa/2.5/ar/Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Argentina (CC BY-NC-SA 2.5)reponame:SEDICI (UNLP)instname:Universidad Nacional de La Platainstacron:UNLP2025-09-29T10:55:45Zoai:sedici.unlp.edu.ar:10915/24089Institucionalhttp://sedici.unlp.edu.ar/Universidad públicaNo correspondehttp://sedici.unlp.edu.ar/oai/snrdalira@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:13292025-09-29 10:55:45.292SEDICI (UNLP) - Universidad Nacional de La Platafalse
dc.title.none.fl_str_mv ISPCell: an interactive image-based streaming protocol for wireless cellular networks
title ISPCell: an interactive image-based streaming protocol for wireless cellular networks
spellingShingle ISPCell: an interactive image-based streaming protocol for wireless cellular networks
Boukerche, Azzedine
Ciencias Informáticas
Interactive environments
Cellular architecture (e.g., mobile)
title_short ISPCell: an interactive image-based streaming protocol for wireless cellular networks
title_full ISPCell: an interactive image-based streaming protocol for wireless cellular networks
title_fullStr ISPCell: an interactive image-based streaming protocol for wireless cellular networks
title_full_unstemmed ISPCell: an interactive image-based streaming protocol for wireless cellular networks
title_sort ISPCell: an interactive image-based streaming protocol for wireless cellular networks
dc.creator.none.fl_str_mv Boukerche, Azzedine
Pazzi, Richard Werner Nelem
Huang, Tingxue
author Boukerche, Azzedine
author_facet Boukerche, Azzedine
Pazzi, Richard Werner Nelem
Huang, Tingxue
author_role author
author2 Pazzi, Richard Werner Nelem
Huang, Tingxue
author2_role author
author
dc.subject.none.fl_str_mv Ciencias Informáticas
Interactive environments
Cellular architecture (e.g., mobile)
topic Ciencias Informáticas
Interactive environments
Cellular architecture (e.g., mobile)
dc.description.none.fl_txt_mv Remote interaction with immersive 3D environments with acceptable level of quality of experience has become a challenging and interesting research topic. Due to the high data volume required to provide a rich experience to the user, robust and effcient wireless transport protocols have yet to be developed. On the other hand, cellular network technology has been widely deployed and is growing fast. The provision of remote interactive 3D environments over wireless cellular networks has several interesting applications, and it imposes some unsolved issues. Node mobility creates unstable bandwidth, which is a problem when providing smooth interaction to users. Although PDAs and cell phones are low resource devices, which makes it prohibitive to load and render entire virtual environments, they can still render images with relative ease. Based on this idea, this paper proposes a streaming system which relies on an image-based rendering approach, and is composed of several modules: a packetization scheme for images, an image-based rendering approach based on view morphing and its corresponding RTP payload format, and finally a bandwidth feedback mechanism and rate control. This paper illustrates some of the problems faced in this area, and provides a first step towards their solutions. We discuss our algorithms and present a set of simulation experiments to evaluate the performance of the proposed schemes.
8th IFIP/IEEE International conference on Mobile and Wireless Communication
Red de Universidades con Carreras en Informática (RedUNCI)
description Remote interaction with immersive 3D environments with acceptable level of quality of experience has become a challenging and interesting research topic. Due to the high data volume required to provide a rich experience to the user, robust and effcient wireless transport protocols have yet to be developed. On the other hand, cellular network technology has been widely deployed and is growing fast. The provision of remote interactive 3D environments over wireless cellular networks has several interesting applications, and it imposes some unsolved issues. Node mobility creates unstable bandwidth, which is a problem when providing smooth interaction to users. Although PDAs and cell phones are low resource devices, which makes it prohibitive to load and render entire virtual environments, they can still render images with relative ease. Based on this idea, this paper proposes a streaming system which relies on an image-based rendering approach, and is composed of several modules: a packetization scheme for images, an image-based rendering approach based on view morphing and its corresponding RTP payload format, and finally a bandwidth feedback mechanism and rate control. This paper illustrates some of the problems faced in this area, and provides a first step towards their solutions. We discuss our algorithms and present a set of simulation experiments to evaluate the performance of the proposed schemes.
publishDate 2006
dc.date.none.fl_str_mv 2006-08
dc.type.none.fl_str_mv info:eu-repo/semantics/conferenceObject
info:eu-repo/semantics/publishedVersion
Objeto de conferencia
http://purl.org/coar/resource_type/c_5794
info:ar-repo/semantics/documentoDeConferencia
format conferenceObject
status_str publishedVersion
dc.identifier.none.fl_str_mv http://sedici.unlp.edu.ar/handle/10915/24089
url http://sedici.unlp.edu.ar/handle/10915/24089
dc.language.none.fl_str_mv eng
language eng
dc.relation.none.fl_str_mv info:eu-repo/semantics/altIdentifier/isbn/0-387-34634-1
dc.rights.none.fl_str_mv info:eu-repo/semantics/openAccess
http://creativecommons.org/licenses/by-nc-sa/2.5/ar/
Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Argentina (CC BY-NC-SA 2.5)
eu_rights_str_mv openAccess
rights_invalid_str_mv http://creativecommons.org/licenses/by-nc-sa/2.5/ar/
Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Argentina (CC BY-NC-SA 2.5)
dc.format.none.fl_str_mv application/pdf
dc.source.none.fl_str_mv reponame:SEDICI (UNLP)
instname:Universidad Nacional de La Plata
instacron:UNLP
reponame_str SEDICI (UNLP)
collection SEDICI (UNLP)
instname_str Universidad Nacional de La Plata
instacron_str UNLP
institution UNLP
repository.name.fl_str_mv SEDICI (UNLP) - Universidad Nacional de La Plata
repository.mail.fl_str_mv alira@sedici.unlp.edu.ar
_version_ 1844615816692105216
score 13.070432