Framework based on Gestalt principles to design mobile interfaces for a better user experience
- Autores
- Ripalda, Daniel; Guevara, César; Garrido, Alejandra
- Año de publicación
- 2020
- Idioma
- inglés
- Tipo de recurso
- documento de conferencia
- Estado
- versión publicada
- Descripción
- This paper presents the results of the user experience test comparing a real functional application and a high fidelity prototype that used a Framework to design graphic user interfaces on mobile devices. This Framework links Nielsen's heuristics with the principles of perception of Gestalt, offering to developers and usability experts, references to generate and evaluate mockups and prototypes. The constructive and evaluative model of the Framework allows to recognize usability criteria in visual components of the interfaces, during the initial phases of a project that uses agile software development methodologies, reducing the “trial - error” regressions. The experiment allowed obtaining data about satisfaction measures and specific user attitudes regarding the interfaces developed.
Laboratorio de Investigación y Formación en Informática Avanzada - Materia
-
Ciencias Informáticas
Gestalt
User Interfaces
Usability
Mobile
Agile software development - Nivel de accesibilidad
- acceso abierto
- Condiciones de uso
- http://creativecommons.org/licenses/by-nc-nd/4.0/
- Repositorio
- Institución
- Universidad Nacional de La Plata
- OAI Identificador
- oai:sedici.unlp.edu.ar:10915/119038
Ver los metadatos del registro completo
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Framework based on Gestalt principles to design mobile interfaces for a better user experienceRipalda, DanielGuevara, CésarGarrido, AlejandraCiencias InformáticasGestaltUser InterfacesUsabilityMobileAgile software developmentThis paper presents the results of the user experience test comparing a real functional application and a high fidelity prototype that used a Framework to design graphic user interfaces on mobile devices. This Framework links Nielsen's heuristics with the principles of perception of Gestalt, offering to developers and usability experts, references to generate and evaluate mockups and prototypes. The constructive and evaluative model of the Framework allows to recognize usability criteria in visual components of the interfaces, during the initial phases of a project that uses agile software development methodologies, reducing the “trial - error” regressions. The experiment allowed obtaining data about satisfaction measures and specific user attitudes regarding the interfaces developed.Laboratorio de Investigación y Formación en Informática Avanzada2020-07info:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/publishedVersionObjeto de conferenciahttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdfhttp://sedici.unlp.edu.ar/handle/10915/119038enginfo:eu-repo/semantics/altIdentifier/hdl/11746/10898info:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc-nd/4.0/Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0)reponame:SEDICI (UNLP)instname:Universidad Nacional de La Platainstacron:UNLP2025-09-03T11:00:11Zoai:sedici.unlp.edu.ar:10915/119038Institucionalhttp://sedici.unlp.edu.ar/Universidad públicaNo correspondehttp://sedici.unlp.edu.ar/oai/snrdalira@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:13292025-09-03 11:00:11.892SEDICI (UNLP) - Universidad Nacional de La Platafalse |
dc.title.none.fl_str_mv |
Framework based on Gestalt principles to design mobile interfaces for a better user experience |
title |
Framework based on Gestalt principles to design mobile interfaces for a better user experience |
spellingShingle |
Framework based on Gestalt principles to design mobile interfaces for a better user experience Ripalda, Daniel Ciencias Informáticas Gestalt User Interfaces Usability Mobile Agile software development |
title_short |
Framework based on Gestalt principles to design mobile interfaces for a better user experience |
title_full |
Framework based on Gestalt principles to design mobile interfaces for a better user experience |
title_fullStr |
Framework based on Gestalt principles to design mobile interfaces for a better user experience |
title_full_unstemmed |
Framework based on Gestalt principles to design mobile interfaces for a better user experience |
title_sort |
Framework based on Gestalt principles to design mobile interfaces for a better user experience |
dc.creator.none.fl_str_mv |
Ripalda, Daniel Guevara, César Garrido, Alejandra |
author |
Ripalda, Daniel |
author_facet |
Ripalda, Daniel Guevara, César Garrido, Alejandra |
author_role |
author |
author2 |
Guevara, César Garrido, Alejandra |
author2_role |
author author |
dc.subject.none.fl_str_mv |
Ciencias Informáticas Gestalt User Interfaces Usability Mobile Agile software development |
topic |
Ciencias Informáticas Gestalt User Interfaces Usability Mobile Agile software development |
dc.description.none.fl_txt_mv |
This paper presents the results of the user experience test comparing a real functional application and a high fidelity prototype that used a Framework to design graphic user interfaces on mobile devices. This Framework links Nielsen's heuristics with the principles of perception of Gestalt, offering to developers and usability experts, references to generate and evaluate mockups and prototypes. The constructive and evaluative model of the Framework allows to recognize usability criteria in visual components of the interfaces, during the initial phases of a project that uses agile software development methodologies, reducing the “trial - error” regressions. The experiment allowed obtaining data about satisfaction measures and specific user attitudes regarding the interfaces developed. Laboratorio de Investigación y Formación en Informática Avanzada |
description |
This paper presents the results of the user experience test comparing a real functional application and a high fidelity prototype that used a Framework to design graphic user interfaces on mobile devices. This Framework links Nielsen's heuristics with the principles of perception of Gestalt, offering to developers and usability experts, references to generate and evaluate mockups and prototypes. The constructive and evaluative model of the Framework allows to recognize usability criteria in visual components of the interfaces, during the initial phases of a project that uses agile software development methodologies, reducing the “trial - error” regressions. The experiment allowed obtaining data about satisfaction measures and specific user attitudes regarding the interfaces developed. |
publishDate |
2020 |
dc.date.none.fl_str_mv |
2020-07 |
dc.type.none.fl_str_mv |
info:eu-repo/semantics/conferenceObject info:eu-repo/semantics/publishedVersion Objeto de conferencia http://purl.org/coar/resource_type/c_5794 info:ar-repo/semantics/documentoDeConferencia |
format |
conferenceObject |
status_str |
publishedVersion |
dc.identifier.none.fl_str_mv |
http://sedici.unlp.edu.ar/handle/10915/119038 |
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http://sedici.unlp.edu.ar/handle/10915/119038 |
dc.language.none.fl_str_mv |
eng |
language |
eng |
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info:eu-repo/semantics/altIdentifier/hdl/11746/10898 |
dc.rights.none.fl_str_mv |
info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by-nc-nd/4.0/ Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) |
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openAccess |
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http://creativecommons.org/licenses/by-nc-nd/4.0/ Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) |
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application/pdf |
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