Framework based on Gestalt principles to design mobile interfaces for a better user experience

Autores
Ripalda, Daniel; Guevara, César; Garrido, Alejandra
Año de publicación
2020
Idioma
inglés
Tipo de recurso
documento de conferencia
Estado
versión publicada
Descripción
This paper presents the results of the user experience test comparing a real functional application and a high fidelity prototype that used a Framework to design graphic user interfaces on mobile devices. This Framework links Nielsen's heuristics with the principles of perception of Gestalt, offering to developers and usability experts, references to generate and evaluate mockups and prototypes. The constructive and evaluative model of the Framework allows to recognize usability criteria in visual components of the interfaces, during the initial phases of a project that uses agile software development methodologies, reducing the “trial - error” regressions. The experiment allowed obtaining data about satisfaction measures and specific user attitudes regarding the interfaces developed.
Laboratorio de Investigación y Formación en Informática Avanzada
Materia
Ciencias Informáticas
Gestalt
User Interfaces
Usability
Mobile
Agile software development
Nivel de accesibilidad
acceso abierto
Condiciones de uso
http://creativecommons.org/licenses/by-nc-nd/4.0/
Repositorio
SEDICI (UNLP)
Institución
Universidad Nacional de La Plata
OAI Identificador
oai:sedici.unlp.edu.ar:10915/119038

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spelling Framework based on Gestalt principles to design mobile interfaces for a better user experienceRipalda, DanielGuevara, CésarGarrido, AlejandraCiencias InformáticasGestaltUser InterfacesUsabilityMobileAgile software developmentThis paper presents the results of the user experience test comparing a real functional application and a high fidelity prototype that used a Framework to design graphic user interfaces on mobile devices. This Framework links Nielsen's heuristics with the principles of perception of Gestalt, offering to developers and usability experts, references to generate and evaluate mockups and prototypes. The constructive and evaluative model of the Framework allows to recognize usability criteria in visual components of the interfaces, during the initial phases of a project that uses agile software development methodologies, reducing the “trial - error” regressions. The experiment allowed obtaining data about satisfaction measures and specific user attitudes regarding the interfaces developed.Laboratorio de Investigación y Formación en Informática Avanzada2020-07info:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/publishedVersionObjeto de conferenciahttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdfhttp://sedici.unlp.edu.ar/handle/10915/119038enginfo:eu-repo/semantics/altIdentifier/hdl/11746/10898info:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc-nd/4.0/Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0)reponame:SEDICI (UNLP)instname:Universidad Nacional de La Platainstacron:UNLP2025-09-03T11:00:11Zoai:sedici.unlp.edu.ar:10915/119038Institucionalhttp://sedici.unlp.edu.ar/Universidad públicaNo correspondehttp://sedici.unlp.edu.ar/oai/snrdalira@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:13292025-09-03 11:00:11.892SEDICI (UNLP) - Universidad Nacional de La Platafalse
dc.title.none.fl_str_mv Framework based on Gestalt principles to design mobile interfaces for a better user experience
title Framework based on Gestalt principles to design mobile interfaces for a better user experience
spellingShingle Framework based on Gestalt principles to design mobile interfaces for a better user experience
Ripalda, Daniel
Ciencias Informáticas
Gestalt
User Interfaces
Usability
Mobile
Agile software development
title_short Framework based on Gestalt principles to design mobile interfaces for a better user experience
title_full Framework based on Gestalt principles to design mobile interfaces for a better user experience
title_fullStr Framework based on Gestalt principles to design mobile interfaces for a better user experience
title_full_unstemmed Framework based on Gestalt principles to design mobile interfaces for a better user experience
title_sort Framework based on Gestalt principles to design mobile interfaces for a better user experience
dc.creator.none.fl_str_mv Ripalda, Daniel
Guevara, César
Garrido, Alejandra
author Ripalda, Daniel
author_facet Ripalda, Daniel
Guevara, César
Garrido, Alejandra
author_role author
author2 Guevara, César
Garrido, Alejandra
author2_role author
author
dc.subject.none.fl_str_mv Ciencias Informáticas
Gestalt
User Interfaces
Usability
Mobile
Agile software development
topic Ciencias Informáticas
Gestalt
User Interfaces
Usability
Mobile
Agile software development
dc.description.none.fl_txt_mv This paper presents the results of the user experience test comparing a real functional application and a high fidelity prototype that used a Framework to design graphic user interfaces on mobile devices. This Framework links Nielsen's heuristics with the principles of perception of Gestalt, offering to developers and usability experts, references to generate and evaluate mockups and prototypes. The constructive and evaluative model of the Framework allows to recognize usability criteria in visual components of the interfaces, during the initial phases of a project that uses agile software development methodologies, reducing the “trial - error” regressions. The experiment allowed obtaining data about satisfaction measures and specific user attitudes regarding the interfaces developed.
Laboratorio de Investigación y Formación en Informática Avanzada
description This paper presents the results of the user experience test comparing a real functional application and a high fidelity prototype that used a Framework to design graphic user interfaces on mobile devices. This Framework links Nielsen's heuristics with the principles of perception of Gestalt, offering to developers and usability experts, references to generate and evaluate mockups and prototypes. The constructive and evaluative model of the Framework allows to recognize usability criteria in visual components of the interfaces, during the initial phases of a project that uses agile software development methodologies, reducing the “trial - error” regressions. The experiment allowed obtaining data about satisfaction measures and specific user attitudes regarding the interfaces developed.
publishDate 2020
dc.date.none.fl_str_mv 2020-07
dc.type.none.fl_str_mv info:eu-repo/semantics/conferenceObject
info:eu-repo/semantics/publishedVersion
Objeto de conferencia
http://purl.org/coar/resource_type/c_5794
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status_str publishedVersion
dc.identifier.none.fl_str_mv http://sedici.unlp.edu.ar/handle/10915/119038
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dc.language.none.fl_str_mv eng
language eng
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dc.rights.none.fl_str_mv info:eu-repo/semantics/openAccess
http://creativecommons.org/licenses/by-nc-nd/4.0/
Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0)
eu_rights_str_mv openAccess
rights_invalid_str_mv http://creativecommons.org/licenses/by-nc-nd/4.0/
Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0)
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repository.name.fl_str_mv SEDICI (UNLP) - Universidad Nacional de La Plata
repository.mail.fl_str_mv alira@sedici.unlp.edu.ar
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