Relationship between Gestalt and usability heuristics in mobile device interfaces
- Autores
- Ripalda, Daniel; Guevara, César; Garrido, Alejandra
- Año de publicación
- 2020
- Idioma
- inglés
- Tipo de recurso
- documento de conferencia
- Estado
- versión aceptada
- Descripción
- While usability heuristics are universal concepts, visual references for using them in an application are limited, contradictory, and sometimes confusing, especially for novice developers. The present work has linked Nielsen's heuristics with Gestalt principles, which are the foundation of human perception, developed from psychology, and which have been used in art, design, and architecture, to understand how different visual stimulus can be interpreted by the human being. The heuristics, Match between system and the real world, Recognition rather than recall and Aesthetic and minimalistic design, have been linked with the Gestalt principles of Similarity, Proximity, Common direction, and Simplicity. This link is possible because Gestalt principles have certain conceptual similarities with usability heuristics, in addition to the fact that these fundamentals were identified in some mobile interfaces and are related to specific interactions. This work provides theoretical guidelines, visual references and practical examples on the use of some graphic components that are regularly used in mobile interfaces, such as buttons, menus, and sections; Besides, information is provided regarding how these visual components affect certain usability interactions such as learnability, efficiency, memorability, and usefulness.
- Materia
-
Ciencias de la Computación
Gestalt
User Interfaces
Usability
Mobile
Agile Software Development - Nivel de accesibilidad
- acceso abierto
- Condiciones de uso
- http://creativecommons.org/licenses/by-nc-nd/4.0/
- Repositorio
- Institución
- Comisión de Investigaciones Científicas de la Provincia de Buenos Aires
- OAI Identificador
- oai:digital.cic.gba.gob.ar:11746/10899
Ver los metadatos del registro completo
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Relationship between Gestalt and usability heuristics in mobile device interfacesRipalda, DanielGuevara, CésarGarrido, AlejandraCiencias de la ComputaciónGestaltUser InterfacesUsabilityMobileAgile Software DevelopmentWhile usability heuristics are universal concepts, visual references for using them in an application are limited, contradictory, and sometimes confusing, especially for novice developers. The present work has linked Nielsen's heuristics with Gestalt principles, which are the foundation of human perception, developed from psychology, and which have been used in art, design, and architecture, to understand how different visual stimulus can be interpreted by the human being. The heuristics, Match between system and the real world, Recognition rather than recall and Aesthetic and minimalistic design, have been linked with the Gestalt principles of Similarity, Proximity, Common direction, and Simplicity. This link is possible because Gestalt principles have certain conceptual similarities with usability heuristics, in addition to the fact that these fundamentals were identified in some mobile interfaces and are related to specific interactions. This work provides theoretical guidelines, visual references and practical examples on the use of some graphic components that are regularly used in mobile interfaces, such as buttons, menus, and sections; Besides, information is provided regarding how these visual components affect certain usability interactions such as learnability, efficiency, memorability, and usefulness.2020info:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/acceptedVersionhttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdfhttps://digital.cic.gba.gob.ar/handle/11746/10899enginfo:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc-nd/4.0/reponame:CIC Digital (CICBA)instname:Comisión de Investigaciones Científicas de la Provincia de Buenos Airesinstacron:CICBA2025-09-29T13:40:05Zoai:digital.cic.gba.gob.ar:11746/10899Institucionalhttp://digital.cic.gba.gob.arOrganismo científico-tecnológicoNo correspondehttp://digital.cic.gba.gob.ar/oai/snrdmarisa.degiusti@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:94412025-09-29 13:40:05.6CIC Digital (CICBA) - Comisión de Investigaciones Científicas de la Provincia de Buenos Airesfalse |
dc.title.none.fl_str_mv |
Relationship between Gestalt and usability heuristics in mobile device interfaces |
title |
Relationship between Gestalt and usability heuristics in mobile device interfaces |
spellingShingle |
Relationship between Gestalt and usability heuristics in mobile device interfaces Ripalda, Daniel Ciencias de la Computación Gestalt User Interfaces Usability Mobile Agile Software Development |
title_short |
Relationship between Gestalt and usability heuristics in mobile device interfaces |
title_full |
Relationship between Gestalt and usability heuristics in mobile device interfaces |
title_fullStr |
Relationship between Gestalt and usability heuristics in mobile device interfaces |
title_full_unstemmed |
Relationship between Gestalt and usability heuristics in mobile device interfaces |
title_sort |
Relationship between Gestalt and usability heuristics in mobile device interfaces |
dc.creator.none.fl_str_mv |
Ripalda, Daniel Guevara, César Garrido, Alejandra |
author |
Ripalda, Daniel |
author_facet |
Ripalda, Daniel Guevara, César Garrido, Alejandra |
author_role |
author |
author2 |
Guevara, César Garrido, Alejandra |
author2_role |
author author |
dc.subject.none.fl_str_mv |
Ciencias de la Computación Gestalt User Interfaces Usability Mobile Agile Software Development |
topic |
Ciencias de la Computación Gestalt User Interfaces Usability Mobile Agile Software Development |
dc.description.none.fl_txt_mv |
While usability heuristics are universal concepts, visual references for using them in an application are limited, contradictory, and sometimes confusing, especially for novice developers. The present work has linked Nielsen's heuristics with Gestalt principles, which are the foundation of human perception, developed from psychology, and which have been used in art, design, and architecture, to understand how different visual stimulus can be interpreted by the human being. The heuristics, Match between system and the real world, Recognition rather than recall and Aesthetic and minimalistic design, have been linked with the Gestalt principles of Similarity, Proximity, Common direction, and Simplicity. This link is possible because Gestalt principles have certain conceptual similarities with usability heuristics, in addition to the fact that these fundamentals were identified in some mobile interfaces and are related to specific interactions. This work provides theoretical guidelines, visual references and practical examples on the use of some graphic components that are regularly used in mobile interfaces, such as buttons, menus, and sections; Besides, information is provided regarding how these visual components affect certain usability interactions such as learnability, efficiency, memorability, and usefulness. |
description |
While usability heuristics are universal concepts, visual references for using them in an application are limited, contradictory, and sometimes confusing, especially for novice developers. The present work has linked Nielsen's heuristics with Gestalt principles, which are the foundation of human perception, developed from psychology, and which have been used in art, design, and architecture, to understand how different visual stimulus can be interpreted by the human being. The heuristics, Match between system and the real world, Recognition rather than recall and Aesthetic and minimalistic design, have been linked with the Gestalt principles of Similarity, Proximity, Common direction, and Simplicity. This link is possible because Gestalt principles have certain conceptual similarities with usability heuristics, in addition to the fact that these fundamentals were identified in some mobile interfaces and are related to specific interactions. This work provides theoretical guidelines, visual references and practical examples on the use of some graphic components that are regularly used in mobile interfaces, such as buttons, menus, and sections; Besides, information is provided regarding how these visual components affect certain usability interactions such as learnability, efficiency, memorability, and usefulness. |
publishDate |
2020 |
dc.date.none.fl_str_mv |
2020 |
dc.type.none.fl_str_mv |
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acceptedVersion |
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https://digital.cic.gba.gob.ar/handle/11746/10899 |
url |
https://digital.cic.gba.gob.ar/handle/11746/10899 |
dc.language.none.fl_str_mv |
eng |
language |
eng |
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info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by-nc-nd/4.0/ |
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openAccess |
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http://creativecommons.org/licenses/by-nc-nd/4.0/ |
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CIC Digital (CICBA) - Comisión de Investigaciones Científicas de la Provincia de Buenos Aires |
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marisa.degiusti@sedici.unlp.edu.ar |
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