Physics teaching with simulations in HTML5

Autores
Aveleyra, Ema Elena; Racero, Diego; Vega, Andrea
Año de publicación
2016
Idioma
inglés
Tipo de recurso
artículo
Estado
versión publicada
Descripción
One of the functions of the Center of Distance Education of the School of Engineering of the University of Buenos Aires is the design of educational materials using various technologies, so as to facilitate the teaching and learning of science. In this context, a proposal of basic physics simulations design is presented. Previously, simulations were developed in other languages such as Java and Flash. The objective of the initial search was oriented to find open source simulations that can be easily customized or authoring tools such as GeoGebra or EJS. It is intended to avoid implementations from scratch since it is time consuming and difficult to implement in the short term. In particular, a process of development of simulations with HTML5 was started. The reason leading the change was the need to have educational materials that could be used from any terminal, particularly from mobile terminals so that students can make use of the simulator anytime and anywhere. An example of a simulation of a pendulum is provided which main objective is that the student could manipulate variables, observe the behavior of the pendulum and make inferences that help them understand and apply the physical model under study.
Facultad de Informática
Materia
Ciencias Informáticas
Simulation
authoring
customization
Nivel de accesibilidad
acceso abierto
Condiciones de uso
http://creativecommons.org/licenses/by/3.0/
Repositorio
SEDICI (UNLP)
Institución
Universidad Nacional de La Plata
OAI Identificador
oai:sedici.unlp.edu.ar:10915/52384

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spelling Physics teaching with simulations in HTML5Aveleyra, Ema ElenaRacero, DiegoVega, AndreaCiencias InformáticasSimulationauthoringcustomizationOne of the functions of the Center of Distance Education of the School of Engineering of the University of Buenos Aires is the design of educational materials using various technologies, so as to facilitate the teaching and learning of science. In this context, a proposal of basic physics simulations design is presented. Previously, simulations were developed in other languages such as Java and Flash. The objective of the initial search was oriented to find open source simulations that can be easily customized or authoring tools such as GeoGebra or EJS. It is intended to avoid implementations from scratch since it is time consuming and difficult to implement in the short term. In particular, a process of development of simulations with HTML5 was started. The reason leading the change was the need to have educational materials that could be used from any terminal, particularly from mobile terminals so that students can make use of the simulator anytime and anywhere. An example of a simulation of a pendulum is provided which main objective is that the student could manipulate variables, observe the behavior of the pendulum and make inferences that help them understand and apply the physical model under study.Facultad de Informática2016-04info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionArticulohttp://purl.org/coar/resource_type/c_6501info:ar-repo/semantics/articuloapplication/pdf47-51http://sedici.unlp.edu.ar/handle/10915/52384enginfo:eu-repo/semantics/altIdentifier/url/http://journal.info.unlp.edu.ar/wp-content/uploads/2015/10/JCST-42-Paper-6.pdfinfo:eu-repo/semantics/altIdentifier/issn/1666-6038info:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by/3.0/Creative Commons Attribution 3.0 Unported (CC BY 3.0)reponame:SEDICI (UNLP)instname:Universidad Nacional de La Platainstacron:UNLP2025-09-29T11:04:39Zoai:sedici.unlp.edu.ar:10915/52384Institucionalhttp://sedici.unlp.edu.ar/Universidad públicaNo correspondehttp://sedici.unlp.edu.ar/oai/snrdalira@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:13292025-09-29 11:04:40.104SEDICI (UNLP) - Universidad Nacional de La Platafalse
dc.title.none.fl_str_mv Physics teaching with simulations in HTML5
title Physics teaching with simulations in HTML5
spellingShingle Physics teaching with simulations in HTML5
Aveleyra, Ema Elena
Ciencias Informáticas
Simulation
authoring
customization
title_short Physics teaching with simulations in HTML5
title_full Physics teaching with simulations in HTML5
title_fullStr Physics teaching with simulations in HTML5
title_full_unstemmed Physics teaching with simulations in HTML5
title_sort Physics teaching with simulations in HTML5
dc.creator.none.fl_str_mv Aveleyra, Ema Elena
Racero, Diego
Vega, Andrea
author Aveleyra, Ema Elena
author_facet Aveleyra, Ema Elena
Racero, Diego
Vega, Andrea
author_role author
author2 Racero, Diego
Vega, Andrea
author2_role author
author
dc.subject.none.fl_str_mv Ciencias Informáticas
Simulation
authoring
customization
topic Ciencias Informáticas
Simulation
authoring
customization
dc.description.none.fl_txt_mv One of the functions of the Center of Distance Education of the School of Engineering of the University of Buenos Aires is the design of educational materials using various technologies, so as to facilitate the teaching and learning of science. In this context, a proposal of basic physics simulations design is presented. Previously, simulations were developed in other languages such as Java and Flash. The objective of the initial search was oriented to find open source simulations that can be easily customized or authoring tools such as GeoGebra or EJS. It is intended to avoid implementations from scratch since it is time consuming and difficult to implement in the short term. In particular, a process of development of simulations with HTML5 was started. The reason leading the change was the need to have educational materials that could be used from any terminal, particularly from mobile terminals so that students can make use of the simulator anytime and anywhere. An example of a simulation of a pendulum is provided which main objective is that the student could manipulate variables, observe the behavior of the pendulum and make inferences that help them understand and apply the physical model under study.
Facultad de Informática
description One of the functions of the Center of Distance Education of the School of Engineering of the University of Buenos Aires is the design of educational materials using various technologies, so as to facilitate the teaching and learning of science. In this context, a proposal of basic physics simulations design is presented. Previously, simulations were developed in other languages such as Java and Flash. The objective of the initial search was oriented to find open source simulations that can be easily customized or authoring tools such as GeoGebra or EJS. It is intended to avoid implementations from scratch since it is time consuming and difficult to implement in the short term. In particular, a process of development of simulations with HTML5 was started. The reason leading the change was the need to have educational materials that could be used from any terminal, particularly from mobile terminals so that students can make use of the simulator anytime and anywhere. An example of a simulation of a pendulum is provided which main objective is that the student could manipulate variables, observe the behavior of the pendulum and make inferences that help them understand and apply the physical model under study.
publishDate 2016
dc.date.none.fl_str_mv 2016-04
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dc.language.none.fl_str_mv eng
language eng
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dc.rights.none.fl_str_mv info:eu-repo/semantics/openAccess
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Creative Commons Attribution 3.0 Unported (CC BY 3.0)
eu_rights_str_mv openAccess
rights_invalid_str_mv http://creativecommons.org/licenses/by/3.0/
Creative Commons Attribution 3.0 Unported (CC BY 3.0)
dc.format.none.fl_str_mv application/pdf
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