An Open-Source Spanish Video Game as a Case Study for the Development of an Interface for Users with Visual Impairment
- Autores
- Güimil, Estefanía; Sacristán, Yésica; Urribarri, Dana; Larrea, Martín
- Año de publicación
- 2017
- Idioma
- inglés
- Tipo de recurso
- documento de conferencia
- Estado
- versión publicada
- Descripción
- With the growth of information provided through computer systems, it is fundamental and legally necessary, that everyone have equal access to the information in order to live fairly. For the last few years there have been a positive trend in the software industry to include people with disabilities as their target users. As a consequence of this, access for visually impaired users to software is improving. This brings new challenges from the Human Computer Interaction viewpoint. This paper describes the design, development and evaluation of an open source video game for visually impaired users in Spanish. This game was conceived as a case study for the Human Computer Interaction theory applied to those with visual problems.
- Materia
-
Ciencias de la Computación
human computer interaction
video games
visually impaired - Nivel de accesibilidad
- acceso abierto
- Condiciones de uso
- http://creativecommons.org/licenses/by-nc-sa/4.0/
- Repositorio
- Institución
- Comisión de Investigaciones Científicas de la Provincia de Buenos Aires
- OAI Identificador
- oai:digital.cic.gba.gob.ar:11746/7719
Ver los metadatos del registro completo
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CIC Digital (CICBA) |
spelling |
An Open-Source Spanish Video Game as a Case Study for the Development of an Interface for Users with Visual ImpairmentGüimil, EstefaníaSacristán, YésicaUrribarri, DanaLarrea, MartínCiencias de la Computaciónhuman computer interactionvideo gamesvisually impairedWith the growth of information provided through computer systems, it is fundamental and legally necessary, that everyone have equal access to the information in order to live fairly. For the last few years there have been a positive trend in the software industry to include people with disabilities as their target users. As a consequence of this, access for visually impaired users to software is improving. This brings new challenges from the Human Computer Interaction viewpoint. This paper describes the design, development and evaluation of an open source video game for visually impaired users in Spanish. This game was conceived as a case study for the Human Computer Interaction theory applied to those with visual problems.2017-10info:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/publishedVersionhttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdfhttps://digital.cic.gba.gob.ar/handle/11746/7719enginfo:eu-repo/semantics/altIdentifier/hdl/10915/63667info:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc-sa/4.0/reponame:CIC Digital (CICBA)instname:Comisión de Investigaciones Científicas de la Provincia de Buenos Airesinstacron:CICBA2025-09-29T13:40:14Zoai:digital.cic.gba.gob.ar:11746/7719Institucionalhttp://digital.cic.gba.gob.arOrganismo científico-tecnológicoNo correspondehttp://digital.cic.gba.gob.ar/oai/snrdmarisa.degiusti@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:94412025-09-29 13:40:14.386CIC Digital (CICBA) - Comisión de Investigaciones Científicas de la Provincia de Buenos Airesfalse |
dc.title.none.fl_str_mv |
An Open-Source Spanish Video Game as a Case Study for the Development of an Interface for Users with Visual Impairment |
title |
An Open-Source Spanish Video Game as a Case Study for the Development of an Interface for Users with Visual Impairment |
spellingShingle |
An Open-Source Spanish Video Game as a Case Study for the Development of an Interface for Users with Visual Impairment Güimil, Estefanía Ciencias de la Computación human computer interaction video games visually impaired |
title_short |
An Open-Source Spanish Video Game as a Case Study for the Development of an Interface for Users with Visual Impairment |
title_full |
An Open-Source Spanish Video Game as a Case Study for the Development of an Interface for Users with Visual Impairment |
title_fullStr |
An Open-Source Spanish Video Game as a Case Study for the Development of an Interface for Users with Visual Impairment |
title_full_unstemmed |
An Open-Source Spanish Video Game as a Case Study for the Development of an Interface for Users with Visual Impairment |
title_sort |
An Open-Source Spanish Video Game as a Case Study for the Development of an Interface for Users with Visual Impairment |
dc.creator.none.fl_str_mv |
Güimil, Estefanía Sacristán, Yésica Urribarri, Dana Larrea, Martín |
author |
Güimil, Estefanía |
author_facet |
Güimil, Estefanía Sacristán, Yésica Urribarri, Dana Larrea, Martín |
author_role |
author |
author2 |
Sacristán, Yésica Urribarri, Dana Larrea, Martín |
author2_role |
author author author |
dc.subject.none.fl_str_mv |
Ciencias de la Computación human computer interaction video games visually impaired |
topic |
Ciencias de la Computación human computer interaction video games visually impaired |
dc.description.none.fl_txt_mv |
With the growth of information provided through computer systems, it is fundamental and legally necessary, that everyone have equal access to the information in order to live fairly. For the last few years there have been a positive trend in the software industry to include people with disabilities as their target users. As a consequence of this, access for visually impaired users to software is improving. This brings new challenges from the Human Computer Interaction viewpoint. This paper describes the design, development and evaluation of an open source video game for visually impaired users in Spanish. This game was conceived as a case study for the Human Computer Interaction theory applied to those with visual problems. |
description |
With the growth of information provided through computer systems, it is fundamental and legally necessary, that everyone have equal access to the information in order to live fairly. For the last few years there have been a positive trend in the software industry to include people with disabilities as their target users. As a consequence of this, access for visually impaired users to software is improving. This brings new challenges from the Human Computer Interaction viewpoint. This paper describes the design, development and evaluation of an open source video game for visually impaired users in Spanish. This game was conceived as a case study for the Human Computer Interaction theory applied to those with visual problems. |
publishDate |
2017 |
dc.date.none.fl_str_mv |
2017-10 |
dc.type.none.fl_str_mv |
info:eu-repo/semantics/conferenceObject info:eu-repo/semantics/publishedVersion http://purl.org/coar/resource_type/c_5794 info:ar-repo/semantics/documentoDeConferencia |
format |
conferenceObject |
status_str |
publishedVersion |
dc.identifier.none.fl_str_mv |
https://digital.cic.gba.gob.ar/handle/11746/7719 |
url |
https://digital.cic.gba.gob.ar/handle/11746/7719 |
dc.language.none.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
info:eu-repo/semantics/altIdentifier/hdl/10915/63667 |
dc.rights.none.fl_str_mv |
info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by-nc-sa/4.0/ |
eu_rights_str_mv |
openAccess |
rights_invalid_str_mv |
http://creativecommons.org/licenses/by-nc-sa/4.0/ |
dc.format.none.fl_str_mv |
application/pdf |
dc.source.none.fl_str_mv |
reponame:CIC Digital (CICBA) instname:Comisión de Investigaciones Científicas de la Provincia de Buenos Aires instacron:CICBA |
reponame_str |
CIC Digital (CICBA) |
collection |
CIC Digital (CICBA) |
instname_str |
Comisión de Investigaciones Científicas de la Provincia de Buenos Aires |
instacron_str |
CICBA |
institution |
CICBA |
repository.name.fl_str_mv |
CIC Digital (CICBA) - Comisión de Investigaciones Científicas de la Provincia de Buenos Aires |
repository.mail.fl_str_mv |
marisa.degiusti@sedici.unlp.edu.ar |
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score |
13.070432 |