A cognitive model of user interaction as a guideline for designing novel interfaces

Autores
Aguilera, Felipe; Alarcón, Rosa A.; Guerrero, Luis A.; Collazos, Cesar A.
Año de publicación
2006
Idioma
inglés
Tipo de recurso
documento de conferencia
Estado
versión publicada
Descripción
Adaptive systems behavior based on user models appear promising, mostly for complex environments such as mixed reality environments (MRE). An MRE comprises a virtual representation of the reality as well as physical objects augmented with virtual features. These objects are coupled with the virtual representation so that they can reflect its changes in real time. The proper design of an MRE and the user models that it implies are crucial for its success, but unfortunately, there are no guidelines for the design of these environments. In this paper we present a methodology for designing user models for MRE as well as for the augmentation of physical everyday objects. The user model describes users’ knowledge in two levels of abstraction: objects manipulation (syntax) and its meaning assigned by a community of practice (semantics).
1st International Workshop on Advanced Software Engineering: Expanding the Frontiers of Software Technology - Session 2: Software Modeling
Red de Universidades con Carreras en Informática (RedUNCI)
Materia
Ciencias Informáticas
mixed reality environments (MRE)
user models
Nivel de accesibilidad
acceso abierto
Condiciones de uso
http://creativecommons.org/licenses/by-nc-sa/2.5/ar/
Repositorio
SEDICI (UNLP)
Institución
Universidad Nacional de La Plata
OAI Identificador
oai:sedici.unlp.edu.ar:10915/24041

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spelling A cognitive model of user interaction as a guideline for designing novel interfacesAguilera, FelipeAlarcón, Rosa A.Guerrero, Luis A.Collazos, Cesar A.Ciencias Informáticasmixed reality environments (MRE)user modelsAdaptive systems behavior based on user models appear promising, mostly for complex environments such as mixed reality environments (MRE). An MRE comprises a virtual representation of the reality as well as physical objects augmented with virtual features. These objects are coupled with the virtual representation so that they can reflect its changes in real time. The proper design of an MRE and the user models that it implies are crucial for its success, but unfortunately, there are no guidelines for the design of these environments. In this paper we present a methodology for designing user models for MRE as well as for the augmentation of physical everyday objects. The user model describes users’ knowledge in two levels of abstraction: objects manipulation (syntax) and its meaning assigned by a community of practice (semantics).1st International Workshop on Advanced Software Engineering: Expanding the Frontiers of Software Technology - Session 2: Software ModelingRed de Universidades con Carreras en Informática (RedUNCI)2006-08info:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/publishedVersionObjeto de conferenciahttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdfhttp://sedici.unlp.edu.ar/handle/10915/24041enginfo:eu-repo/semantics/altIdentifier/isbn/0-387-34828-Xinfo:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc-sa/2.5/ar/Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Argentina (CC BY-NC-SA 2.5)reponame:SEDICI (UNLP)instname:Universidad Nacional de La Platainstacron:UNLP2025-12-23T10:58:34Zoai:sedici.unlp.edu.ar:10915/24041Institucionalhttp://sedici.unlp.edu.ar/Universidad públicaNo correspondehttp://sedici.unlp.edu.ar/oai/snrdalira@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:13292025-12-23 10:58:34.846SEDICI (UNLP) - Universidad Nacional de La Platafalse
dc.title.none.fl_str_mv A cognitive model of user interaction as a guideline for designing novel interfaces
title A cognitive model of user interaction as a guideline for designing novel interfaces
spellingShingle A cognitive model of user interaction as a guideline for designing novel interfaces
Aguilera, Felipe
Ciencias Informáticas
mixed reality environments (MRE)
user models
title_short A cognitive model of user interaction as a guideline for designing novel interfaces
title_full A cognitive model of user interaction as a guideline for designing novel interfaces
title_fullStr A cognitive model of user interaction as a guideline for designing novel interfaces
title_full_unstemmed A cognitive model of user interaction as a guideline for designing novel interfaces
title_sort A cognitive model of user interaction as a guideline for designing novel interfaces
dc.creator.none.fl_str_mv Aguilera, Felipe
Alarcón, Rosa A.
Guerrero, Luis A.
Collazos, Cesar A.
author Aguilera, Felipe
author_facet Aguilera, Felipe
Alarcón, Rosa A.
Guerrero, Luis A.
Collazos, Cesar A.
author_role author
author2 Alarcón, Rosa A.
Guerrero, Luis A.
Collazos, Cesar A.
author2_role author
author
author
dc.subject.none.fl_str_mv Ciencias Informáticas
mixed reality environments (MRE)
user models
topic Ciencias Informáticas
mixed reality environments (MRE)
user models
dc.description.none.fl_txt_mv Adaptive systems behavior based on user models appear promising, mostly for complex environments such as mixed reality environments (MRE). An MRE comprises a virtual representation of the reality as well as physical objects augmented with virtual features. These objects are coupled with the virtual representation so that they can reflect its changes in real time. The proper design of an MRE and the user models that it implies are crucial for its success, but unfortunately, there are no guidelines for the design of these environments. In this paper we present a methodology for designing user models for MRE as well as for the augmentation of physical everyday objects. The user model describes users’ knowledge in two levels of abstraction: objects manipulation (syntax) and its meaning assigned by a community of practice (semantics).
1st International Workshop on Advanced Software Engineering: Expanding the Frontiers of Software Technology - Session 2: Software Modeling
Red de Universidades con Carreras en Informática (RedUNCI)
description Adaptive systems behavior based on user models appear promising, mostly for complex environments such as mixed reality environments (MRE). An MRE comprises a virtual representation of the reality as well as physical objects augmented with virtual features. These objects are coupled with the virtual representation so that they can reflect its changes in real time. The proper design of an MRE and the user models that it implies are crucial for its success, but unfortunately, there are no guidelines for the design of these environments. In this paper we present a methodology for designing user models for MRE as well as for the augmentation of physical everyday objects. The user model describes users’ knowledge in two levels of abstraction: objects manipulation (syntax) and its meaning assigned by a community of practice (semantics).
publishDate 2006
dc.date.none.fl_str_mv 2006-08
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dc.language.none.fl_str_mv eng
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dc.rights.none.fl_str_mv info:eu-repo/semantics/openAccess
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Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Argentina (CC BY-NC-SA 2.5)
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Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Argentina (CC BY-NC-SA 2.5)
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