Designing and Implementing Physical Hypermedia Applications

Autores
Challiol, Cecilia; Rossi, Gustavo Héctor; Gordillo, Silvia Ethel; De Cristófolo, Valeria
Año de publicación
2006
Idioma
inglés
Tipo de recurso
documento de conferencia
Estado
versión publicada
Descripción
In this paper we present a design approach and a software framework for building physical hypermedia applications, i.e. those mobile (Web) applications in which physical and digital objects are related and explored using the hypermedia paradigm. We show how we extended the popular MVC metaphor by incorporating the concept of located object, and we describe a framework implementation using Jakarta Struts. We first review the state of the art of this kind of software systems, stressing the need of a systematic design and implementation approach; we briefly present a light extension to the OOHDM design approach, incorporating physical objects and “walkable” links. We next present a Web application framework for deploying physical hypermedia software and show an example of use. We compare our approach with others in this field and finally we discuss some further work we are pursuing.
Publicado en Lecture Notes in Computer Science book series (LNCS, vol. 3983).
Facultad de Informática
Laboratorio de Investigación y Formación en Informática Avanzada
Materia
Ciencias Informáticas
physical hypermedia
mobile applications
reusable software
Nivel de accesibilidad
acceso abierto
Condiciones de uso
http://creativecommons.org/licenses/by-nc-sa/4.0/
Repositorio
SEDICI (UNLP)
Institución
Universidad Nacional de La Plata
OAI Identificador
oai:sedici.unlp.edu.ar:10915/79713

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network_name_str SEDICI (UNLP)
spelling Designing and Implementing Physical Hypermedia ApplicationsChalliol, CeciliaRossi, Gustavo HéctorGordillo, Silvia EthelDe Cristófolo, ValeriaCiencias Informáticasphysical hypermediamobile applicationsreusable softwareIn this paper we present a design approach and a software framework for building physical hypermedia applications, i.e. those mobile (Web) applications in which physical and digital objects are related and explored using the hypermedia paradigm. We show how we extended the popular MVC metaphor by incorporating the concept of located object, and we describe a framework implementation using Jakarta Struts. We first review the state of the art of this kind of software systems, stressing the need of a systematic design and implementation approach; we briefly present a light extension to the OOHDM design approach, incorporating physical objects and “walkable” links. We next present a Web application framework for deploying physical hypermedia software and show an example of use. We compare our approach with others in this field and finally we discuss some further work we are pursuing.Publicado en <i>Lecture Notes in Computer Science</i> book series (LNCS, vol. 3983).Facultad de InformáticaLaboratorio de Investigación y Formación en Informática Avanzada2006-05info:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/publishedVersionObjeto de conferenciahttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdf148-157http://sedici.unlp.edu.ar/handle/10915/79713enginfo:eu-repo/semantics/altIdentifier/isbn/978-3-540-34078-2info:eu-repo/semantics/altIdentifier/hdl/11746/9066info:eu-repo/semantics/altIdentifier/doi/10.1007/11751632_16info:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc-sa/4.0/Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)reponame:SEDICI (UNLP)instname:Universidad Nacional de La Platainstacron:UNLP2025-12-17T11:39:16Zoai:sedici.unlp.edu.ar:10915/79713Institucionalhttp://sedici.unlp.edu.ar/Universidad públicaNo correspondehttp://sedici.unlp.edu.ar/oai/snrdalira@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:13292025-12-17 11:39:17.237SEDICI (UNLP) - Universidad Nacional de La Platafalse
dc.title.none.fl_str_mv Designing and Implementing Physical Hypermedia Applications
title Designing and Implementing Physical Hypermedia Applications
spellingShingle Designing and Implementing Physical Hypermedia Applications
Challiol, Cecilia
Ciencias Informáticas
physical hypermedia
mobile applications
reusable software
title_short Designing and Implementing Physical Hypermedia Applications
title_full Designing and Implementing Physical Hypermedia Applications
title_fullStr Designing and Implementing Physical Hypermedia Applications
title_full_unstemmed Designing and Implementing Physical Hypermedia Applications
title_sort Designing and Implementing Physical Hypermedia Applications
dc.creator.none.fl_str_mv Challiol, Cecilia
Rossi, Gustavo Héctor
Gordillo, Silvia Ethel
De Cristófolo, Valeria
author Challiol, Cecilia
author_facet Challiol, Cecilia
Rossi, Gustavo Héctor
Gordillo, Silvia Ethel
De Cristófolo, Valeria
author_role author
author2 Rossi, Gustavo Héctor
Gordillo, Silvia Ethel
De Cristófolo, Valeria
author2_role author
author
author
dc.subject.none.fl_str_mv Ciencias Informáticas
physical hypermedia
mobile applications
reusable software
topic Ciencias Informáticas
physical hypermedia
mobile applications
reusable software
dc.description.none.fl_txt_mv In this paper we present a design approach and a software framework for building physical hypermedia applications, i.e. those mobile (Web) applications in which physical and digital objects are related and explored using the hypermedia paradigm. We show how we extended the popular MVC metaphor by incorporating the concept of located object, and we describe a framework implementation using Jakarta Struts. We first review the state of the art of this kind of software systems, stressing the need of a systematic design and implementation approach; we briefly present a light extension to the OOHDM design approach, incorporating physical objects and “walkable” links. We next present a Web application framework for deploying physical hypermedia software and show an example of use. We compare our approach with others in this field and finally we discuss some further work we are pursuing.
Publicado en <i>Lecture Notes in Computer Science</i> book series (LNCS, vol. 3983).
Facultad de Informática
Laboratorio de Investigación y Formación en Informática Avanzada
description In this paper we present a design approach and a software framework for building physical hypermedia applications, i.e. those mobile (Web) applications in which physical and digital objects are related and explored using the hypermedia paradigm. We show how we extended the popular MVC metaphor by incorporating the concept of located object, and we describe a framework implementation using Jakarta Struts. We first review the state of the art of this kind of software systems, stressing the need of a systematic design and implementation approach; we briefly present a light extension to the OOHDM design approach, incorporating physical objects and “walkable” links. We next present a Web application framework for deploying physical hypermedia software and show an example of use. We compare our approach with others in this field and finally we discuss some further work we are pursuing.
publishDate 2006
dc.date.none.fl_str_mv 2006-05
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dc.rights.none.fl_str_mv info:eu-repo/semantics/openAccess
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