Designing and Implementing Physical Hypermedia Applications
- Autores
- Challiol, Cecilia; Rossi, Gustavo Héctor; Gordillo, Silvia Ethel; De Cristófolo, Valeria
- Año de publicación
- 2006
- Idioma
- inglés
- Tipo de recurso
- documento de conferencia
- Estado
- versión publicada
- Descripción
- In this paper we present a design approach and a software framework for building physical hypermedia applications, i.e. those mobile (Web) applications in which physical and digital objects are related and explored using the hypermedia paradigm. We show how we extended the popular MVC metaphor by incorporating the concept of located object, and we describe a framework implementation using Jakarta Struts. We first review the state of the art of this kind of software systems, stressing the need of a systematic design and implementation approach; we briefly present a light extension to the OOHDM design approach, incorporating physical objects and “walkable” links. We next present a Web application framework for deploying physical hypermedia software and show an example of use. We compare our approach with others in this field and finally we discuss some further work we are pursuing.
Publicado en Lecture Notes in Computer Science book series (LNCS, vol. 3983).
Facultad de Informática
Laboratorio de Investigación y Formación en Informática Avanzada - Materia
-
Ciencias Informáticas
physical hypermedia
mobile applications
reusable software - Nivel de accesibilidad
- acceso abierto
- Condiciones de uso
- http://creativecommons.org/licenses/by-nc-sa/4.0/
- Repositorio
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- Institución
- Universidad Nacional de La Plata
- OAI Identificador
- oai:sedici.unlp.edu.ar:10915/79713
Ver los metadatos del registro completo
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Designing and Implementing Physical Hypermedia ApplicationsChalliol, CeciliaRossi, Gustavo HéctorGordillo, Silvia EthelDe Cristófolo, ValeriaCiencias Informáticasphysical hypermediamobile applicationsreusable softwareIn this paper we present a design approach and a software framework for building physical hypermedia applications, i.e. those mobile (Web) applications in which physical and digital objects are related and explored using the hypermedia paradigm. We show how we extended the popular MVC metaphor by incorporating the concept of located object, and we describe a framework implementation using Jakarta Struts. We first review the state of the art of this kind of software systems, stressing the need of a systematic design and implementation approach; we briefly present a light extension to the OOHDM design approach, incorporating physical objects and “walkable” links. We next present a Web application framework for deploying physical hypermedia software and show an example of use. We compare our approach with others in this field and finally we discuss some further work we are pursuing.Publicado en <i>Lecture Notes in Computer Science</i> book series (LNCS, vol. 3983).Facultad de InformáticaLaboratorio de Investigación y Formación en Informática Avanzada2006-05info:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/publishedVersionObjeto de conferenciahttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdf148-157http://sedici.unlp.edu.ar/handle/10915/79713enginfo:eu-repo/semantics/altIdentifier/isbn/978-3-540-34078-2info:eu-repo/semantics/altIdentifier/hdl/11746/9066info:eu-repo/semantics/altIdentifier/doi/10.1007/11751632_16info:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc-sa/4.0/Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0)reponame:SEDICI (UNLP)instname:Universidad Nacional de La Platainstacron:UNLP2025-12-17T11:39:16Zoai:sedici.unlp.edu.ar:10915/79713Institucionalhttp://sedici.unlp.edu.ar/Universidad públicaNo correspondehttp://sedici.unlp.edu.ar/oai/snrdalira@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:13292025-12-17 11:39:17.237SEDICI (UNLP) - Universidad Nacional de La Platafalse |
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Designing and Implementing Physical Hypermedia Applications |
| title |
Designing and Implementing Physical Hypermedia Applications |
| spellingShingle |
Designing and Implementing Physical Hypermedia Applications Challiol, Cecilia Ciencias Informáticas physical hypermedia mobile applications reusable software |
| title_short |
Designing and Implementing Physical Hypermedia Applications |
| title_full |
Designing and Implementing Physical Hypermedia Applications |
| title_fullStr |
Designing and Implementing Physical Hypermedia Applications |
| title_full_unstemmed |
Designing and Implementing Physical Hypermedia Applications |
| title_sort |
Designing and Implementing Physical Hypermedia Applications |
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Challiol, Cecilia Rossi, Gustavo Héctor Gordillo, Silvia Ethel De Cristófolo, Valeria |
| author |
Challiol, Cecilia |
| author_facet |
Challiol, Cecilia Rossi, Gustavo Héctor Gordillo, Silvia Ethel De Cristófolo, Valeria |
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author |
| author2 |
Rossi, Gustavo Héctor Gordillo, Silvia Ethel De Cristófolo, Valeria |
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author author author |
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Ciencias Informáticas physical hypermedia mobile applications reusable software |
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Ciencias Informáticas physical hypermedia mobile applications reusable software |
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In this paper we present a design approach and a software framework for building physical hypermedia applications, i.e. those mobile (Web) applications in which physical and digital objects are related and explored using the hypermedia paradigm. We show how we extended the popular MVC metaphor by incorporating the concept of located object, and we describe a framework implementation using Jakarta Struts. We first review the state of the art of this kind of software systems, stressing the need of a systematic design and implementation approach; we briefly present a light extension to the OOHDM design approach, incorporating physical objects and “walkable” links. We next present a Web application framework for deploying physical hypermedia software and show an example of use. We compare our approach with others in this field and finally we discuss some further work we are pursuing. Publicado en <i>Lecture Notes in Computer Science</i> book series (LNCS, vol. 3983). Facultad de Informática Laboratorio de Investigación y Formación en Informática Avanzada |
| description |
In this paper we present a design approach and a software framework for building physical hypermedia applications, i.e. those mobile (Web) applications in which physical and digital objects are related and explored using the hypermedia paradigm. We show how we extended the popular MVC metaphor by incorporating the concept of located object, and we describe a framework implementation using Jakarta Struts. We first review the state of the art of this kind of software systems, stressing the need of a systematic design and implementation approach; we briefly present a light extension to the OOHDM design approach, incorporating physical objects and “walkable” links. We next present a Web application framework for deploying physical hypermedia software and show an example of use. We compare our approach with others in this field and finally we discuss some further work we are pursuing. |
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