Effective mapping of hypermedia high-level design primitives to implementation environments
- Autores
- Martínez López, Pablo E.; Marcos, Daniel H.; Risi, Walter A.
- Año de publicación
- 2001
- Idioma
- inglés
- Tipo de recurso
- documento de conferencia
- Estado
- versión publicada
- Descripción
- As the inherent complexity of hypermedia applications grows, the need for high-level design models and methods be omes imperative. There are several software engineering methods specially tailored for the domain of hypermedia applications, whith take into account the special needs of this kind of applications. However, the mapping of these high-level models to the implementation environments often results in a drasti loss of ri hness. This paper presents a domain-specific language which can be used to as an interme- diary between the software engineering models and the implementation environment. We show, through examples, how primitives found in diff erent hypermedia design methods an be mapped to our language, still preserving the original expresiveness. Our language also provides rendering fa ilities which allow to obtain working prototypes of the designs in a particular implementation platform.
Eje: Ingeniería de software
Red de Universidades con Carreras en Informática (RedUNCI) - Materia
-
Ciencias Informáticas
Environments
Effective mapping of hypermedia
SOFTWARE ENGINEERING
High-Level Design Primitives
Implementation Environments - Nivel de accesibilidad
- acceso abierto
- Condiciones de uso
- http://creativecommons.org/licenses/by-nc-sa/2.5/ar/
- Repositorio
- Institución
- Universidad Nacional de La Plata
- OAI Identificador
- oai:sedici.unlp.edu.ar:10915/23513
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Effective mapping of hypermedia high-level design primitives to implementation environmentsMartínez López, Pablo E.Marcos, Daniel H.Risi, Walter A.Ciencias InformáticasEnvironmentsEffective mapping of hypermediaSOFTWARE ENGINEERINGHigh-Level Design PrimitivesImplementation EnvironmentsAs the inherent complexity of hypermedia applications grows, the need for high-level design models and methods be omes imperative. There are several software engineering methods specially tailored for the domain of hypermedia applications, whith take into account the special needs of this kind of applications. However, the mapping of these high-level models to the implementation environments often results in a drasti loss of ri hness. This paper presents a domain-specific language which can be used to as an interme- diary between the software engineering models and the implementation environment. We show, through examples, how primitives found in diff erent hypermedia design methods an be mapped to our language, still preserving the original expresiveness. Our language also provides rendering fa ilities which allow to obtain working prototypes of the designs in a particular implementation platform.Eje: Ingeniería de softwareRed de Universidades con Carreras en Informática (RedUNCI)2001-10info:eu-repo/semantics/conferenceObjectinfo:eu-repo/semantics/publishedVersionObjeto de conferenciahttp://purl.org/coar/resource_type/c_5794info:ar-repo/semantics/documentoDeConferenciaapplication/pdfhttp://sedici.unlp.edu.ar/handle/10915/23513enginfo:eu-repo/semantics/openAccesshttp://creativecommons.org/licenses/by-nc-sa/2.5/ar/Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Argentina (CC BY-NC-SA 2.5)reponame:SEDICI (UNLP)instname:Universidad Nacional de La Platainstacron:UNLP2025-10-15T10:48:05Zoai:sedici.unlp.edu.ar:10915/23513Institucionalhttp://sedici.unlp.edu.ar/Universidad públicaNo correspondehttp://sedici.unlp.edu.ar/oai/snrdalira@sedici.unlp.edu.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:13292025-10-15 10:48:05.845SEDICI (UNLP) - Universidad Nacional de La Platafalse |
dc.title.none.fl_str_mv |
Effective mapping of hypermedia high-level design primitives to implementation environments |
title |
Effective mapping of hypermedia high-level design primitives to implementation environments |
spellingShingle |
Effective mapping of hypermedia high-level design primitives to implementation environments Martínez López, Pablo E. Ciencias Informáticas Environments Effective mapping of hypermedia SOFTWARE ENGINEERING High-Level Design Primitives Implementation Environments |
title_short |
Effective mapping of hypermedia high-level design primitives to implementation environments |
title_full |
Effective mapping of hypermedia high-level design primitives to implementation environments |
title_fullStr |
Effective mapping of hypermedia high-level design primitives to implementation environments |
title_full_unstemmed |
Effective mapping of hypermedia high-level design primitives to implementation environments |
title_sort |
Effective mapping of hypermedia high-level design primitives to implementation environments |
dc.creator.none.fl_str_mv |
Martínez López, Pablo E. Marcos, Daniel H. Risi, Walter A. |
author |
Martínez López, Pablo E. |
author_facet |
Martínez López, Pablo E. Marcos, Daniel H. Risi, Walter A. |
author_role |
author |
author2 |
Marcos, Daniel H. Risi, Walter A. |
author2_role |
author author |
dc.subject.none.fl_str_mv |
Ciencias Informáticas Environments Effective mapping of hypermedia SOFTWARE ENGINEERING High-Level Design Primitives Implementation Environments |
topic |
Ciencias Informáticas Environments Effective mapping of hypermedia SOFTWARE ENGINEERING High-Level Design Primitives Implementation Environments |
dc.description.none.fl_txt_mv |
As the inherent complexity of hypermedia applications grows, the need for high-level design models and methods be omes imperative. There are several software engineering methods specially tailored for the domain of hypermedia applications, whith take into account the special needs of this kind of applications. However, the mapping of these high-level models to the implementation environments often results in a drasti loss of ri hness. This paper presents a domain-specific language which can be used to as an interme- diary between the software engineering models and the implementation environment. We show, through examples, how primitives found in diff erent hypermedia design methods an be mapped to our language, still preserving the original expresiveness. Our language also provides rendering fa ilities which allow to obtain working prototypes of the designs in a particular implementation platform. Eje: Ingeniería de software Red de Universidades con Carreras en Informática (RedUNCI) |
description |
As the inherent complexity of hypermedia applications grows, the need for high-level design models and methods be omes imperative. There are several software engineering methods specially tailored for the domain of hypermedia applications, whith take into account the special needs of this kind of applications. However, the mapping of these high-level models to the implementation environments often results in a drasti loss of ri hness. This paper presents a domain-specific language which can be used to as an interme- diary between the software engineering models and the implementation environment. We show, through examples, how primitives found in diff erent hypermedia design methods an be mapped to our language, still preserving the original expresiveness. Our language also provides rendering fa ilities which allow to obtain working prototypes of the designs in a particular implementation platform. |
publishDate |
2001 |
dc.date.none.fl_str_mv |
2001-10 |
dc.type.none.fl_str_mv |
info:eu-repo/semantics/conferenceObject info:eu-repo/semantics/publishedVersion Objeto de conferencia http://purl.org/coar/resource_type/c_5794 info:ar-repo/semantics/documentoDeConferencia |
format |
conferenceObject |
status_str |
publishedVersion |
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http://sedici.unlp.edu.ar/handle/10915/23513 |
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http://sedici.unlp.edu.ar/handle/10915/23513 |
dc.language.none.fl_str_mv |
eng |
language |
eng |
dc.rights.none.fl_str_mv |
info:eu-repo/semantics/openAccess http://creativecommons.org/licenses/by-nc-sa/2.5/ar/ Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Argentina (CC BY-NC-SA 2.5) |
eu_rights_str_mv |
openAccess |
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http://creativecommons.org/licenses/by-nc-sa/2.5/ar/ Creative Commons Attribution-NonCommercial-ShareAlike 2.5 Argentina (CC BY-NC-SA 2.5) |
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application/pdf |
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