Mathematical programming as a tool for virtual soccer coaches: a case study of a fantasy sport game
- Autores
- Bonomo, Flavia; Duran, Guillermo Alfredo; Marenco, Javier Leonardo
- Año de publicación
- 2013
- Idioma
- inglés
- Tipo de recurso
- artículo
- Estado
- versión publicada
- Descripción
- General awareness of the potential of mathematics to support sports decision making has been raised by the movie “Moneyball” through its portrayal of a real professional American baseball club that used mathematical tools to improve team performance. This article addresses the same challenge using as a test case a fantasy sport game organized by an Argentinian newspaper. Two mathematical programming models are presented that act as virtual coaches that choose a virtual team lineup for each round of the real Argentinian soccer league. The a priori design creates a competitive team for the game, while the a posteriori model determines what would have been its optimal lineup once the season is over and all the results are known. The a priori model was entered in the fantasy game, achieving results that positioned it among the highest scoring participants. Further development of such models would provide useful tools for supporting decision making by coaches or managers of real sports.
Fil: Bonomo, Flavia. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales. Departamento de Computación; Argentina. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina
Fil: Duran, Guillermo Alfredo. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales. Instituto de Cálculo; Argentina. Universidad de Chile; Chile
Fil: Marenco, Javier Leonardo. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales. Departamento de Computación; Argentina. Universidad Nacional de General Sarmiento. Instituto de Ciencias; Argentina - Materia
-
Fantasy Game
Integer Programming - Nivel de accesibilidad
- acceso abierto
- Condiciones de uso
- https://creativecommons.org/licenses/by-nc-sa/2.5/ar/
- Repositorio
- Institución
- Consejo Nacional de Investigaciones Científicas y Técnicas
- OAI Identificador
- oai:ri.conicet.gov.ar:11336/32212
Ver los metadatos del registro completo
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Mathematical programming as a tool for virtual soccer coaches: a case study of a fantasy sport gameBonomo, FlaviaDuran, Guillermo AlfredoMarenco, Javier LeonardoFantasy GameInteger Programminghttps://purl.org/becyt/ford/1.1https://purl.org/becyt/ford/1General awareness of the potential of mathematics to support sports decision making has been raised by the movie “Moneyball” through its portrayal of a real professional American baseball club that used mathematical tools to improve team performance. This article addresses the same challenge using as a test case a fantasy sport game organized by an Argentinian newspaper. Two mathematical programming models are presented that act as virtual coaches that choose a virtual team lineup for each round of the real Argentinian soccer league. The a priori design creates a competitive team for the game, while the a posteriori model determines what would have been its optimal lineup once the season is over and all the results are known. The a priori model was entered in the fantasy game, achieving results that positioned it among the highest scoring participants. Further development of such models would provide useful tools for supporting decision making by coaches or managers of real sports.Fil: Bonomo, Flavia. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales. Departamento de Computación; Argentina. Consejo Nacional de Investigaciones Científicas y Técnicas; ArgentinaFil: Duran, Guillermo Alfredo. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales. Instituto de Cálculo; Argentina. Universidad de Chile; ChileFil: Marenco, Javier Leonardo. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales. Departamento de Computación; Argentina. Universidad Nacional de General Sarmiento. Instituto de Ciencias; ArgentinaWiley2013-12info:eu-repo/semantics/articleinfo:eu-repo/semantics/publishedVersionhttp://purl.org/coar/resource_type/c_6501info:ar-repo/semantics/articuloapplication/pdfapplication/pdfapplication/pdfapplication/pdfhttp://hdl.handle.net/11336/32212Bonomo, Flavia; Duran, Guillermo Alfredo; Marenco, Javier Leonardo; Mathematical programming as a tool for virtual soccer coaches: a case study of a fantasy sport game; Wiley; International Transactions in Operational Research; 21; 3; 12-2013; 399-4140969-6016CONICET DigitalCONICETenginfo:eu-repo/semantics/altIdentifier/doi/10.1111/itor.12068info:eu-repo/semantics/altIdentifier/url/http://onlinelibrary.wiley.com/doi/10.1111/itor.12068/abstractinfo:eu-repo/semantics/openAccesshttps://creativecommons.org/licenses/by-nc-sa/2.5/ar/reponame:CONICET Digital (CONICET)instname:Consejo Nacional de Investigaciones Científicas y Técnicas2025-09-03T10:11:59Zoai:ri.conicet.gov.ar:11336/32212instacron:CONICETInstitucionalhttp://ri.conicet.gov.ar/Organismo científico-tecnológicoNo correspondehttp://ri.conicet.gov.ar/oai/requestdasensio@conicet.gov.ar; lcarlino@conicet.gov.arArgentinaNo correspondeNo correspondeNo correspondeopendoar:34982025-09-03 10:11:59.618CONICET Digital (CONICET) - Consejo Nacional de Investigaciones Científicas y Técnicasfalse |
dc.title.none.fl_str_mv |
Mathematical programming as a tool for virtual soccer coaches: a case study of a fantasy sport game |
title |
Mathematical programming as a tool for virtual soccer coaches: a case study of a fantasy sport game |
spellingShingle |
Mathematical programming as a tool for virtual soccer coaches: a case study of a fantasy sport game Bonomo, Flavia Fantasy Game Integer Programming |
title_short |
Mathematical programming as a tool for virtual soccer coaches: a case study of a fantasy sport game |
title_full |
Mathematical programming as a tool for virtual soccer coaches: a case study of a fantasy sport game |
title_fullStr |
Mathematical programming as a tool for virtual soccer coaches: a case study of a fantasy sport game |
title_full_unstemmed |
Mathematical programming as a tool for virtual soccer coaches: a case study of a fantasy sport game |
title_sort |
Mathematical programming as a tool for virtual soccer coaches: a case study of a fantasy sport game |
dc.creator.none.fl_str_mv |
Bonomo, Flavia Duran, Guillermo Alfredo Marenco, Javier Leonardo |
author |
Bonomo, Flavia |
author_facet |
Bonomo, Flavia Duran, Guillermo Alfredo Marenco, Javier Leonardo |
author_role |
author |
author2 |
Duran, Guillermo Alfredo Marenco, Javier Leonardo |
author2_role |
author author |
dc.subject.none.fl_str_mv |
Fantasy Game Integer Programming |
topic |
Fantasy Game Integer Programming |
purl_subject.fl_str_mv |
https://purl.org/becyt/ford/1.1 https://purl.org/becyt/ford/1 |
dc.description.none.fl_txt_mv |
General awareness of the potential of mathematics to support sports decision making has been raised by the movie “Moneyball” through its portrayal of a real professional American baseball club that used mathematical tools to improve team performance. This article addresses the same challenge using as a test case a fantasy sport game organized by an Argentinian newspaper. Two mathematical programming models are presented that act as virtual coaches that choose a virtual team lineup for each round of the real Argentinian soccer league. The a priori design creates a competitive team for the game, while the a posteriori model determines what would have been its optimal lineup once the season is over and all the results are known. The a priori model was entered in the fantasy game, achieving results that positioned it among the highest scoring participants. Further development of such models would provide useful tools for supporting decision making by coaches or managers of real sports. Fil: Bonomo, Flavia. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales. Departamento de Computación; Argentina. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina Fil: Duran, Guillermo Alfredo. Consejo Nacional de Investigaciones Científicas y Técnicas; Argentina. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales. Instituto de Cálculo; Argentina. Universidad de Chile; Chile Fil: Marenco, Javier Leonardo. Universidad de Buenos Aires. Facultad de Ciencias Exactas y Naturales. Departamento de Computación; Argentina. Universidad Nacional de General Sarmiento. Instituto de Ciencias; Argentina |
description |
General awareness of the potential of mathematics to support sports decision making has been raised by the movie “Moneyball” through its portrayal of a real professional American baseball club that used mathematical tools to improve team performance. This article addresses the same challenge using as a test case a fantasy sport game organized by an Argentinian newspaper. Two mathematical programming models are presented that act as virtual coaches that choose a virtual team lineup for each round of the real Argentinian soccer league. The a priori design creates a competitive team for the game, while the a posteriori model determines what would have been its optimal lineup once the season is over and all the results are known. The a priori model was entered in the fantasy game, achieving results that positioned it among the highest scoring participants. Further development of such models would provide useful tools for supporting decision making by coaches or managers of real sports. |
publishDate |
2013 |
dc.date.none.fl_str_mv |
2013-12 |
dc.type.none.fl_str_mv |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion http://purl.org/coar/resource_type/c_6501 info:ar-repo/semantics/articulo |
format |
article |
status_str |
publishedVersion |
dc.identifier.none.fl_str_mv |
http://hdl.handle.net/11336/32212 Bonomo, Flavia; Duran, Guillermo Alfredo; Marenco, Javier Leonardo; Mathematical programming as a tool for virtual soccer coaches: a case study of a fantasy sport game; Wiley; International Transactions in Operational Research; 21; 3; 12-2013; 399-414 0969-6016 CONICET Digital CONICET |
url |
http://hdl.handle.net/11336/32212 |
identifier_str_mv |
Bonomo, Flavia; Duran, Guillermo Alfredo; Marenco, Javier Leonardo; Mathematical programming as a tool for virtual soccer coaches: a case study of a fantasy sport game; Wiley; International Transactions in Operational Research; 21; 3; 12-2013; 399-414 0969-6016 CONICET Digital CONICET |
dc.language.none.fl_str_mv |
eng |
language |
eng |
dc.relation.none.fl_str_mv |
info:eu-repo/semantics/altIdentifier/doi/10.1111/itor.12068 info:eu-repo/semantics/altIdentifier/url/http://onlinelibrary.wiley.com/doi/10.1111/itor.12068/abstract |
dc.rights.none.fl_str_mv |
info:eu-repo/semantics/openAccess https://creativecommons.org/licenses/by-nc-sa/2.5/ar/ |
eu_rights_str_mv |
openAccess |
rights_invalid_str_mv |
https://creativecommons.org/licenses/by-nc-sa/2.5/ar/ |
dc.format.none.fl_str_mv |
application/pdf application/pdf application/pdf application/pdf |
dc.publisher.none.fl_str_mv |
Wiley |
publisher.none.fl_str_mv |
Wiley |
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reponame:CONICET Digital (CONICET) instname:Consejo Nacional de Investigaciones Científicas y Técnicas |
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CONICET Digital (CONICET) |
collection |
CONICET Digital (CONICET) |
instname_str |
Consejo Nacional de Investigaciones Científicas y Técnicas |
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CONICET Digital (CONICET) - Consejo Nacional de Investigaciones Científicas y Técnicas |
repository.mail.fl_str_mv |
dasensio@conicet.gov.ar; lcarlino@conicet.gov.ar |
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13.13397 |